I am not familiar with TBitmap32, but when is this object being freed?
Zitat:
RESAMPLER[2].Create(Image32.Bitmap);
I guess this is the reason for the memory leak, you should store it in a variable which you can free when it is no longer needed.
Detlef
Wenn Dein Programm nicht macht, was es soll, nenn es einfach "Version 1.0"
Delphi programming is cool