![]() |
Re: Fehler bei Tasten-Druck
Zitat:
versuche es mal so:
Delphi-Quellcode:
procedure TFormZero.FormKeyDown(Sender: TObject; var Key: Word;
Shift: TShiftState); begin if key = vk_down then begin Aktiv := Aktiv + 1; if (Aktiv = 6) then Aktiv := 1; case Aktiv of 1: begin ImageNS.Picture.LoadFromFile('Graphiken\newgame_a.bmp'); ImageB.Picture.LoadFromFile('Graphiken\beenden.bmp'); end; 2: begin ImageSL.Picture.LoadFromFile('Graphiken\loadgame_a.bmp'); ImageNS.Picture.LoadFromFile('Graphiken\newgame.bmp'); end; 3: begin ImageO.Picture.LoadFromFile('Graphiken\options_a.bmp'); ImageSL.Picture.LoadFromFile('Graphiken\loadgame.bmp'); end; 4: begin ImageC.Picture.LoadFromFile('Graphiken\credits_a.bmp'); ImageO.Picture.LoadFromFile('Graphiken\options.bmp'); end; 5: begin ImageB.Picture.LoadFromFile('Graphiken\beenden_a.bmp'); ImageC.Picture.LoadFromFile('Graphiken\credits.bmp'); end; end; end; if key= vk_up then begin Aktiv := Aktiv - 1; if (Aktiv = 0) then Aktiv = 5; case Aktiv of 1: begin ImageNS.Picture.LoadFromFile('Graphiken\newgame_a.bmp'); ImageB.Picture.LoadFromFile('Graphiken\loadgame.bmp'); end; 2: begin ImageSL.Picture.LoadFromFile('Graphiken\loadgame_a.bmp'); ImageNS.Picture.LoadFromFile('Graphiken\options.bmp'); end; 3: begin ImageO.Picture.LoadFromFile('Graphiken\options_a.bmp'); ImageSL.Picture.LoadFromFile('Graphiken\credits.bmp'); end; 4: begin ImageO.Picture.LoadFromFile('Graphiken\credits_a.bmp'); ImageC.Picture.LoadFromFile('Graphiken\beenden.bmp'); end; 5: begin ImageB.Picture.LoadFromFile('Graphiken\beenden_a.bmp'); ImageC.Picture.LoadFromFile('Graphiken\newgame.bmp'); end; end; end; end; |
Re: Fehler bei Tasten-Druck
Jo..Inzwischen hab ich nach langem Grübeln :gruebel: auch selbst den Fehler gefunden..
|
Alle Zeitangaben in WEZ +1. Es ist jetzt 05:07 Uhr. |
Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO © 2011, Crawlability, Inc.
Delphi-PRAXiS (c) 2002 - 2023 by Daniel R. Wolf, 2024-2025 by Thomas Breitkreuz