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AW: NASM - Erstellung eines Win64-Bit Images für die Verwendung mit mehr als 2 Funcca
This is working and i added few imports not used but for the sake of example to replicate, and hope it is clear
Code:
nasm -f bin Win64.asm -o Win64.exe
Code:
It can use some cleaning, and it is two sections instead of one, this will minimize the confliction in page protection, but you can remove one and consolidate them in one section.
; win64.asm
SECTIONS equ 2 TIME_DATE equ 0 IMAGE_BASE equ 0x000140000000 ;0x400000 ; org SECTION_ALIGNMENT equ 0x200 FILE_ALIGNMENT equ 0x200 BSS_SIZE equ 0 %define nagoa_round(size) ((size + SECTION_ALIGNMENT - 1) & ~(SECTION_ALIGNMENT - 1)) bits 64 org IMAGE_BASE section .text ;;****************************************************************************************************** ;; if the header is part of the image, define it as section .text because .text is put ;; first in the image, and rename the code section as section .code header: dw "MZ" ; e_magic dw 0 ; e_cblp dw 0 ; e_cp dw 0 ; e_crlc dw 0 ; e_cparhdr dw 0 ; e_minalloc dw 0 ; e_maxalloc dw 0 ; e_ss dw 0 ; e_sp dw 0 ; e_csum dw 0 ; e_ip dw 0 ; e_cs dw 0 ; e_lsarlc dw 0 ; e_ovno dq 0 ; e_res dw 0 ; e_oemid dw 0 ; e_oeminfo dd 0,0,0,0,0 ; e_res2 dd imageHeader - IMAGE_BASE ; e_lfanew imageHeader: dd "PE" ; Signature dw 0x8664 ; Machine dw SECTIONS ; NumberOfSections dd TIME_DATE ; TimeDateStamp dd 0 ; PointerToSymbolTable dd 0 ; NumberOfSymbols dw optionalHeader.SIZE ; SizeOfOptionalHeader dw 0x022 ; Characteristics optionalHeader: dw 0x20B ; Magic db 0 ; MajorLinkerVersion db 0 ; MinorLinkerVersion dd nagoa_round(RAW_CODE.SIZE) ; SizeOfCode dd nagoa_round(RAW_DATA.SIZE) ; SizeOfInitializedData dd nagoa_round(BSS_SIZE) ; SizeOfUninitializedData dd entryPoint ; AddressOfEntryPoint dd code ; BaseOfCode ;dd data - IMAGE_BASE ; BaseOfData dq IMAGE_BASE ; ImageBase dd SECTION_ALIGNMENT ; SectionAlignment dd FILE_ALIGNMENT ; FileAlignment dw 4 ; MajorOperatingSystemVersion dw 0 ; MinorOperatingSystemVersion dw 0 ; MajorImageVersion dw 0 ; MinorImageVersion dw 4 ; MajorSubsystemVersion dw 0 ; MinorSubsystemVersion dd 0 ; Win32VersionValue dd (RAW_HEADER.SIZE + RAW_CODE.SIZE + RAW_DATA.SIZE); SizeOfImage dd RAW_HEADER.SIZE ; SizeOfHeaders dd 0 ; CheckSum dw 2 ; Subsystem dw 0 ; DllCharacteristics dq 0x40000 ; SizeOfStackReserve dq 0x6000 ; SizeOfStackCommit dq 0x100000 ; SizeOfHeapReserve dq 0x1000 ; SizeOfHeapCommit dd 0 ; LoaderFlags dd 16 ; NumberOfRvaAndSizes dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_EXPORT dd Import_Directory_Table, Import_Directory_Table_Size ; IMAGE_DIRECTORY_ENTRY_IMPORT dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_RESOURCE dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_EXCEPTION dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_SECURITY dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_BASERELOC dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_DEBUG dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_COPYRIGHT dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_GLOBALPTR dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_TLS dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ;dd Import_Address_Table, Import_Address_Table_Size ; IMAGE_DIRECTORY_ENTRY_IAT dd 0,0 dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT dd 0, 0 ; IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR dd 0, 0 ; reserved optionalHeader.SIZE equ $ - optionalHeader sectionHeaders: db ".text", 0, 0, 0 ; Name dd nagoa_round(RAW_CODE.SIZE) ; VirtualSize dd code ; VirtualAddress dd RAW_CODE.SIZE ; SizeOfRawData dd RAW_CODE.OFFSET ; PointerToRawData dd 0 ; PointerToRelocations dd 0 ; PointerToLinenumbers dw 0 ; NumberOfRelocations dw 0 ; NumberOfLinenumbers dd 0x60000020 ; Characteristics db ".data", 0, 0, 0 ; Name dd nagoa_round(RAW_DATA.SIZE) ; VirtualSize dd data ; VirtualAddress dd RAW_DATA.SIZE ; SizeOfRawData dd RAW_DATA.OFFSET ; PointerToRawData dd 0 ; PointerToRelocations dd 0 ; PointerToLinenumbers dw 0 ; NumberOfRelocations dw 0 ; NumberOfLinenumbers dd 0xC0000040 ; Characteristics align FILE_ALIGNMENT, db 0 RAW_HEADER.SIZE equ $ - header ;;****************************************************************************************************** ;; F I R S T . c o d e S E C T I O N ;;****************************************************************************************************** VS_CODE EQU ( ( ( 1 + ( (RAW_HEADER.SIZE-1) >> 12 ) ) * SECTION_ALIGNMENT ) ) section .code vstart=VS_CODE code: entryPoint: mov rcx,500 call [rel Sleep] mov r9d, 0x00240040 ; uType lea r8, [rel title] ; lpCaption lea rdx, [rel content] ; lpText xor ecx, ecx ; hWnd call [rel MessageBoxA] mov rcx,500 call [rel Sleep] mov r9d, 0x00240040 ; uType lea r8, [rel TITLE_W] ; lpCaption lea rdx, [rel CONTENT_W] ; lpText xor ecx, ecx ; hWnd call [rel MessageBoxW] jmp [rel ExitProcess] align SECTION_ALIGNMENT, db 0 ;;****************************************************************************************************** ;; F I R S T . d a t a S E C T I O N ;;****************************************************************************************************** VS_DATA EQU ( VS_CODE + ( ( 1 + ( (RAW_CODE.SIZE-1) >> 12 ) ) * SECTION_ALIGNMENT ) ) section .data vstart=VS_DATA data : Import_Address_Table: DLL_1: Sleep: dq I_Sleep ExitProcess: dq I_ExitProcess GetStdHandle: dq I_GetStdHandle dq 0 DLL_2: MessageBoxA dq I_MessageBoxA MessageBoxW dq I_MessageBoxW dq 0 Import_Address_Table_Size equ $ - Import_Address_Table align 0x20, db 0 Import_Directory_Table: KERNEL32.originalfthk dd DLL_1_thunk_table KERNEL32.timedate dd 0 KERNEL32.forwarder dd 0 KERNEL32.name dd dll_name_1 KERNEL32.firstthunk dd DLL_1 USER32.originalfthk dd DLL_2_thunk_table USER32.timedate dd 0 USER32.forwarder dd 0 USER32.name dd dll_name_2 USER32.firstthunk dd DLL_2 align 0x20, db 0 ; should be always at the end of Import_Directory_Table Import_Directory_Table_Size equ $ - Import_Directory_Table DLL_1_thunk_table : dq I_Sleep dq I_ExitProcess dq I_GetStdHandle dq 0 DLL_2_thunk_table : dq I_MessageBoxA dq I_MessageBoxW dq 0 I_Sleep: dw 0 db 'Sleep', 0 align 2 , db 0 I_ExitProcess: dw 0 db 'ExitProcess', 0 align 2 , db 0 I_GetStdHandle: dw 0 db 'GetStdHandle', 0 align 2 , db 0 I_MessageBoxA: dw 0 db 'MessageBoxA', 0 align 2 , db 0 I_MessageBoxW: dw 0 db 'MessageBoxW', 0 align 2 , db 0 dll_name_1: db 'kernel32.dll', 0 dll_name_2: db 'user32.dll', 0 STRING_TABLE: %define u(x) __?utf16le?__(x) %define w(x) __?utf32le?__(x) title: db "Hello world !!!", 0 align 2 , db 0 content: db "ABCDEFGHIJKL", 0 align 2 , db 0 TITLE_W: dw u("Hello World !!! in Unicode"),0 align 2 , db 0 CONTENT_W: db u("ABCDEFGHIJKL"), 0 align 2 , db 0 align SECTION_ALIGNMENT, db 0 ;;****************************************************************************************************** ;; L A S T . c o d e S E C T I O N ;;****************************************************************************************************** section .code align FILE_ALIGNMENT, db 0 RAW_CODE.OFFSET equ RAW_HEADER.SIZE RAW_CODE.SIZE equ $ - $$ ;;****************************************************************************************************** ;; L A S T . d a t a S E C T I O N ;;****************************************************************************************************** section .data align FILE_ALIGNMENT, db 0 RAW_DATA.OFFSET equ RAW_CODE.OFFSET + RAW_CODE.SIZE RAW_DATA.SIZE equ $ - $$ ;;****************************************************************************************************** IMAGE_END equ $ ;; -- eof -- ps. i liked the idea of generating an EXE in from one file, no linker and no library, you called it flat and indeed seems flat, it was nice journey. |
AW: NASM - Erstellung eines Win64-Bit Images für die Verwendung mit mehr als 2 Funcca
:cry: i used Notepad++ and many tabs and now the text is dancing around :cry:
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AW: NASM - Erstellung eines Win64-Bit Images für die Verwendung mit mehr als 2 Funcca
no problem for the formats of source code.
Thank you very much for your efforts ! I overlook the source on the fly, and I can create a Flat image, that work. How did you get it working ? For your interesst: in the Time, you present your Source Solution, I worked on a Compiler/Transpiler that is used AsmJit, wich you can use, to create Assembly Code with C++. My Environment is MSYS2 MinGW32/64. It emulate a POSIX BASH Shell, with powerful Tools. I create a Bash Shell script, to compile, and link the Applications. It comes with a Lexer/Parser (pc.exe) - that should read-up Pascal Syntax, and form a ![]() This Assembly file can then reverse create AsmJit Assembly. So you have Pascal scripts that will be transpile to Assembly. And when you have Assembly source file, it will transpiled back to AsmJit, so you can do things like execute, and/or code injections. Feel free, and drop a message - if you have Questions. |
AW: NASM - Erstellung eines Win64-Bit Images für die Verwendung mit mehr als 2 Funcca
Zitat:
I have played with the PE headers for years, so this wasn't a problem, years ago when i am bored i just go and download viruses and trojans just to disassemble them and see how they work, it was fun and still, alas life doesn't have mercy and spare you time, any way if you are interested but be careful, i mean extra careful and use protection like dissect and run the on VM like Hyper-V, of course if you wish then see this ![]() Again many scary things are there, but the things of manipulated are unimaginable. Back to this PE header, first i tried to search the internet, very little i found, i thought there must be a ready solution like yours, but i couldn't found anything else than two examples, one on StackOverflow ![]() ![]() But this forum looks down now, it seems someone forgot to pay the hosting or something !!! and i can't recognize which is links from history as i spend hours in nice journey just reading more and more on PE and playing, never got to my mind to use NASM in such way, as i always use MASM with NotePad++ or RadAsm the IDE. One section will definitely work but will have some serious red flags, also my implementation above is far from right to the one section, see memory pages should have right protection flag, but the sections above are 512b each and they are location on one page, Windows had no problem running it. Also found this strange thing that Windows is in few places are very forgiving for wrong/incorrect/invalid values, addresses and alignment, but mostly aggressive with zero tolerance. Anyway big chunk of that part is from the snippet in the nasm forum, which is existed in few threads and used as template, so i used it, the strange thing is, that thread called solved didn't work on my Windows 10 and didn't generate valid 32bit exe, so i changed and fixed the parameters to x64 and one extra DLLs imports. For analyzing the content of the EXE i used Interactive Disassembler from HexRays, they have free (and limited) version ![]() Also if you not familiar with Ghidra ![]() Zitat:
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AW: NASM - Erstellung eines Win64-Bit Images für die Verwendung mit mehr als 2 Funcca
One more thing, NASM looks may or less more powerful than MASM, both have great and extremely useful macro system, so in theory adding a DLL and with a list of import could be to just adding string to a list passed to a macro (defined function), was going to read and test it but it will take lot of reading and i wasn't sure it was worth it, thought you want it once for one dll and few imports.
Building these three lists to add a DLL and it imports and align may be doable. |
AW: NASM - Erstellung eines Win64-Bit Images für die Verwendung mit mehr als 2 Funcca
beside NASM there are many examples for YASM - which seems be compatible.
NASM is the netwide Assembler. And I will see, how the macros can help, too. But, Thank you for your Effort. |
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