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AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
it is 300ms (more like 1000/3=333ms) by default on Windows in most cases anyway, just disable it, as i recall there is property somewhere in Indy (can't recall handler or something) to disable, but if there is not, then use setsockopt for TCP_NODELAY ![]() |
AW: schnelle Server Client Verbindung ohne Verluste
Ich habe im TIdClient und TIdServer jeweils die Property UseNagle auf False gesetzt.
Vor dem Write Aufruf, habe ich UseNagle nochmal abgefragt, ob es wirklich False ist. Ja es ist False. Ich habe den Write-Aufruf testweise direkt auf WriteDirect geändert. Trotzdem habe ich das Problem, dass die Write-Aufrufe zwischen 300ms und 1500ms dauern. Die Daten, welche gesendet werden sollen, stehen in einer Liste und werden über eine While-Schleife abgearbeitet (also innerhalb der While Schleife findet der Write Aufruf statt). Es wird immer der erste Datensatz aus der Liste genommen und die While Schleife läuft bis Count = 0. Die Telegramme sind zwischen 40 Byte und 25000 Byte lang. Beispiel: Liste enthält 100 Einträge, es dauert pro Write-Aufruf ~300ms, also dauert die ganze While-Schleife 30s. Noch eine Idee, mit dem Write-Aufruf? |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
the Nagle should be disabled once per socket, Doesn't need to be adjusted before every call, also it is little more than just disable and forget, make sure both server and client are disabling it, the reason is it is affect packet sending and buffering for packets (buffer) less than MTU (around 1500 bytes) which include the ACK, this ACK will and might delay the traffic, so on both sides, Nagle by RFC should be 200ms (yet on linux it is 50ms), but it is very hard to witness and measure this exact 200ms, it is possible on Wireshark though, but it is harder form coding on Windows because these modern Windows (definitely since v8) the selective ACK is enabled by default and these two play together, most the time it will be measured from you own code higher than 200ms and less than the double 400ms. So the suggestion here is: Nagle is not the cause this delay in your program as it can't reach 1500ms, unless the connection is bad and so bad suffering from retransmission, you did not mention how and where you are testing, on loopback (same device) or over network (wireless or wired?) .... In all cases, i prefer to see code and give it a try and find your bug, please provide a demo causing this. |
AW: schnelle Server Client Verbindung ohne Verluste
Yes, one telegram is one packet.
UseNagle is deactivated on Client and Server only one time (in object inspector property of component). I only checked before I call "write", if UseNagle is really deactivated. Yes it is. I test it with Delphi 12 in Host machine (=server) and virtual machine with Delphi 12 (=client). I try to reduce my source code to a demo project but actual it isn't so easy because it is full implemented in our company software. I will try it... |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Preferably without inline var as i don't have them. |
AW: schnelle Server Client Verbindung ohne Verluste
Liste der Anhänge anzeigen (Anzahl: 2)
Hier ist eine Demo, womit sich das Verhalten fast 1:1 nachstellen lässt.
Ich habe die nur schnell zusammen geschustert 8-) Vorgehensweise: 1)Server-Anwendung starten 2)Client-Anwendung starten 3)Client Button Klick -> Pakete senden 4)Server empfängt diese und zeigt es im Memo an 5)Server Button Klick -> Pakete werden nur 5 Stück geschickt (siehe Protokollierung Memo) und der Sendethread hängt irgendwo im Write-Aufruf da auf ein Breakpoint im while not Terminated nicht reagiert wird 6)Nochmal Daten vom Client senden über den Button Klick 7)Server verschickt die restlichen Telegramme (siehe Memo) und empfängt danach (da sieht man dann auch, dass der Write Aufruf mehrere Sekunden hing) Hat jemand eine Idee dazu? Client:
Delphi-Quellcode:
Server:
unit Unit1;
interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, IdIOHandler, IdIOHandlerSocket, IdIOHandlerStack, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, System.SyncObjs, IdContext, IdGlobal, System.Generics.Collections, System.Diagnostics, Vcl.StdCtrls, Vcl.ExtCtrls; type TDataQueue = class private FQueue: TQueue<TIdBytes>; FLock: TCriticalSection; public constructor Create; destructor Destroy; override; procedure Enqueue(const Data: TIdBytes); function Dequeue: TIdBytes; end; TProcessingThread = class(TThread) private FDataQueue: TDataQueue; Anz : LongWord; protected procedure Execute; override; public constructor Create(ADataQueue: TDataQueue); end; TMyTCPClient = class private FParentServer : TIdTCPClient; FForm : TForm; public constructor Create(aForm : TForm); destructor Destroy; override; procedure Connect(const AHost: string; APort: Integer); procedure Disconnect; procedure SendData(const Data: TIdBytes); end; TForm1 = class(TForm) IdTCPClient1: TIdTCPClient; IdIOHandlerStack1: TIdIOHandlerStack; Memo1: TMemo; UpdateTimer: TTimer; Button1: TButton; procedure UpdateTimerTimer(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private-Deklarationen } MyClient: TMyTCPClient; SL : TStringList; public { Public-Deklarationen } procedure Log(aStr : String); end; var Form1: TForm1; implementation {$R *.dfm} { TDataQueue } constructor TDataQueue.Create; begin FQueue := TQueue<TIdBytes>.Create; FLock := TCriticalSection.Create; end; destructor TDataQueue.Destroy; begin FQueue.Free; FLock.Free; inherited; end; function TDataQueue.Dequeue: TIdBytes; begin FLock.Acquire; try if FQueue.Count > 0 then Result := FQueue.Dequeue else SetLength(Result, 0); finally FLock.Release; end; end; procedure TDataQueue.Enqueue(const Data: TIdBytes); begin FLock.Acquire; try FQueue.Enqueue(Data); finally FLock.Release; end; end; { TProcessingThread } constructor TProcessingThread.Create(ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; Anz := 0; inherited Create(False); end; procedure TProcessingThread.Execute; var Data: TIdBytes; begin while not Terminated do begin end; end; { TMyTCPClient } procedure TMyTCPClient.Connect(const AHost: string; APort: Integer); begin FParentServer.Host := AHost; FParentServer.Port := APort; FParentServer.ConnectTimeout := 5000; // 5 Sekunden Timeout FParentServer.ReadTimeout := 5000; // 5 Sekunden Timeout für Lesevorgänge FParentServer.Connect; TForm1(FForm).Log('Verbunden mit ' + AHost + ':' + APort.ToString); end; constructor TMyTCPClient.Create(aForm : TForm); begin FForm := aForm; FParentServer := TForm1(FForm).IdTCPClient1; end; destructor TMyTCPClient.Destroy; begin Disconnect; inherited; end; procedure TMyTCPClient.Disconnect; begin if FParentServer.Connected then begin FParentServer.Disconnect; TForm1(FForm).Log('Verbindung getrennt.'); end; end; procedure TMyTCPClient.SendData(const Data: TIdBytes); begin if FParentServer.Connected then begin FParentServer.IOHandler.WriteDirect(Data); //TForm1(FForm).Log(Now, ' Gesendet: ', Length(Data), ' Bytes'); end else begin FParentServer.Connect; //TForm1(FForm).Log('Fehler: Nicht verbunden.'); end; end; procedure TForm1.Button1Click(Sender: TObject); var TestData: TIdBytes; Anz : LongWord; begin if not Assigned(MyClient) then Exit; var sw3 := TStopwatch.StartNew; var t3 : Int64; SetLength(TestData, 61000); //1024 FillChar(TestData[0], Length(TestData), 65); Anz := 0; for var i := 1 to 200 do begin Inc(Anz, Length(TestData)); MyClient.SendData(TestData); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen Log('Zeitdauer: ' + t3.ToString + ' ms'); Log('Gesamtlänge: ' + Anz.ToString + ' Bytes'); end; procedure TForm1.FormCreate(Sender: TObject); begin SL := TStringList.Create; Memo1.Clear; try MyClient := TMyTCPClient.Create(Self); try MyClient.Connect('127.0.0.1', 5000); var sw3 := TStopwatch.StartNew; var t3 : Int64; finally end; except on E: Exception do Log('Fehler: ' + E.Message); end; end; procedure TForm1.FormDestroy(Sender: TObject); begin MyClient.Disconnect; FreeAndNil(MyClient); FreeAndNil(SL); end; procedure TForm1.Log(aStr : String); begin SL.Add(aStr); if UpdateTimer.Enabled then Exit; UpdateTimer.Enabled := True; end; procedure TForm1.UpdateTimerTimer(Sender: TObject); begin UpdateTimer.Enabled := False; Memo1.Lines.Text := SL.Text; end; end.
Delphi-Quellcode:
unit Unit1;
interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, IdServerIOHandler, IdServerIOHandlerSocket, IdServerIOHandlerStack, IdBaseComponent, IdComponent, IdCustomTCPServer, IdTCPServer, System.SyncObjs, System.Generics.Collections, System.Diagnostics, IdGlobal, IdContext, Vcl.StdCtrls, Vcl.ExtCtrls; type TMyTCPServer = class; TDataRec = record Daten : TIdBytes; Context : TIdContext; end; TReceiveEvent = procedure(Sender: TObject; aData : TDataRec) of Object; TDataQueue = class private FQueue: TQueue<TIdBytes>; FLock: TCriticalSection; public constructor Create; destructor Destroy; override; procedure Enqueue(const Data: TIdBytes); function Dequeue: TIdBytes; end; TProcessingThread = class(TThread) private FDataQueue: TDataQueue; Anz : LongWord; protected procedure Execute; override; public OnReceive : TReceiveEvent; constructor Create(ADataQueue: TDataQueue); end; TSendeThread = class(TThread) private FDataQueue: TDataQueue; FParent : TMyTCPServer; PrtGes : Boolean; Anz : LongWord; protected procedure Execute; override; public constructor Create(aParent : TMyTCPServer; ADataQueue: TDataQueue); end; TMyTCPServer = class private FDataQueue: TDataQueue; FSendeDataQueue : TDataQueue; FParentServer : TIdTCPServer; FForm : TForm; FProcessingThread: TProcessingThread; FSendeThread: TSendeThread; FLastContext : TIdContext; FAnzEmpfang : LongWord; FBytesEmpfang : LongWord; ReadingIsActiv : Boolean; procedure OnExecuteHandler(AContext: TIdContext); procedure OnServerReadData(Sender: TObject; aData : TDataRec); public constructor Create(aForm : TForm); destructor Destroy; override; procedure Start; procedure Stop; end; TForm1 = class(TForm) IdTCPServer: TIdTCPServer; IdServerIOHandlerStack: TIdServerIOHandlerStack; Memo1: TMemo; UpdateTimer: TTimer; Button1: TButton; procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure UpdateTimerTimer(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private-Deklarationen } MyServer: TMyTCPServer; SL : TStringList; public { Public-Deklarationen } procedure Log(aStr : String); end; var Form1: TForm1; implementation {$R *.dfm} { TDataQueue } constructor TDataQueue.Create; begin FQueue := TQueue<TIdBytes>.Create; FLock := TCriticalSection.Create; end; destructor TDataQueue.Destroy; begin FQueue.Free; FLock.Free; inherited; end; function TDataQueue.Dequeue: TIdBytes; begin FLock.Acquire; try if FQueue.Count > 0 then Result := FQueue.Dequeue else SetLength(Result, 0); finally FLock.Release; end; end; procedure TDataQueue.Enqueue(const Data: TIdBytes); begin FLock.Acquire; try FQueue.Enqueue(Data); finally FLock.Release; end; end; { TProcessingThread } constructor TProcessingThread.Create(ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; Anz := 0; inherited Create(False); end; procedure TProcessingThread.Execute; var Data: TIdBytes; begin while not Terminated do begin Data := FDataQueue.Dequeue; if Length(Data) > 0 then begin Inc(Anz, Length(Data)); //TForm1(FParent.FForm).Log('Empfangen: ', Length(Data), ' Bytes' + '- Anz: ' + Anz.ToString); end else Sleep(1); if (FDataQueue.FQueue.Count = 0) then begin //TForm1(FParent.FForm).Log('Gesamtlänge Empfang: ' + Anz.ToString + ' Bytes'); end; end; end; { TMyTCPServer } constructor TMyTCPServer.Create(aForm : TForm); begin FDataQueue := TDataQueue.Create; FSendeDataQueue := TDataQueue.Create; FLastContext := Nil; FProcessingThread := TProcessingThread.Create(FDataQueue); FProcessingThread.OnReceive := OnServerReadData; FSendeThread := TSendeThread.Create(Self, FSendeDataQueue); FForm := aForm; FParentServer := TForm1(FForm).IdTCPServer; FParentServer.DefaultPort := 5000; FParentServer.OnExecute := OnExecuteHandler; end; destructor TMyTCPServer.Destroy; begin Stop; FreeAndNil(FSendeThread); FreeAndNil(FProcessingThread); FreeAndNil(FSendeDataQueue); FreeAndNil(FDataQueue); inherited; end; procedure TMyTCPServer.OnExecuteHandler(AContext: TIdContext); var Buffer: TIdBytes; begin FLastContext := AContext; if AContext.Connection.IOHandler.InputBuffer.Size > 0 then begin ReadingIsActiv := True; while AContext.Connection.IOHandler.InputBuffer.Size > 0 do begin Inc(FAnzEmpfang); Inc(FBytesEmpfang, AContext.Connection.IOHandler.InputBuffer.Size); SetLength(Buffer, AContext.Connection.IOHandler.InputBuffer.Size); //<- so viel einlesen wie im Buffer enthalten ist AContext.Connection.IOHandler.ReadBytes(Buffer, Length(Buffer), False); FDataQueue.Enqueue(Buffer); end; ReadingIsActiv := False; end else begin Sleep(1); if (FAnzEmpfang <> 0) or (FBytesEmpfang <> 0) then begin TForm1(FForm).Log('Receive-Anzahl: ' + FAnzEmpfang.ToString); TForm1(FForm).Log('Receive-Bytes: ' + FBytesEmpfang.ToString); FAnzEmpfang := 0; FBytesEmpfang := 0; end; end; end; procedure TMyTCPServer.OnServerReadData(Sender: TObject; aData : TDataRec); var IData : AnsiString; begin if not Assigned(aData.Context) then begin TForm1(FForm).Log('Receive: ' + ' Fehler bei Daten von Client: ungültige Context-Angabe'); Exit; end; if not Assigned(aData.Context.Binding) then begin TForm1(FForm).Log('Receive: ' + ' Fehler bei Daten von Client: ungültige Binding-Angabe'); Exit; end; SetLength(IData,Length(aData.Daten)); Move(aData.Daten[0],IData[1],Length(aData.Daten)); //irgendwas mit den Daten machen... end; procedure TMyTCPServer.Start; begin FParentServer.Active := True; end; procedure TMyTCPServer.Stop; begin FParentServer.Active := False; end; { TSendeThread } constructor TSendeThread.Create(aParent: TMyTCPServer; ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; FParent := aParent; PrtGes := True; Anz := 0; inherited Create(False); end; procedure TSendeThread.Execute; var Data: TIdBytes; begin while not Terminated do begin if Assigned(FParent) and Assigned(FParent.FParentServer) then begin Data := FDataQueue.Dequeue; if Length(Data) > 0 then begin Inc(Anz, Length(Data)); if FParent.FParentServer.UseNagle then TForm1(FParent.FForm).Log('01-Server: UseNagle aktiv'); if FParent.ReadingIsActiv then TForm1(FParent.FForm).Log('01-Server: Lesevorgang parallel aktiv'); if Assigned(FParent.FLastContext) then begin var sw3 := TStopwatch.StartNew; var t3 : Int64; if FParent.FLastContext.Connection.Connected then begin FParent.FLastContext.Connection.IOHandler.WriteDirect(Data); TForm1(FParent.FForm).Log('01-Server: Gesendet. Restanzahl: ' + FDataQueue.FQueue.Count.ToString); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen if t3 > 50 then TForm1(FParent.FForm).Log('Zeitdauer Senden: [' + t3.ToString + ']'); end; end else Sleep(1); end; end; end; procedure TForm1.Button1Click(Sender: TObject); var TestData: TIdBytes; tmpInt : Integer; begin if not Assigned(MyServer) then Exit; for var i := 1 to 100 do begin tmpInt := Random(60000); if tmpInt < 10 then tmpInt := 10; SetLength(TestData, 60000); FillChar(TestData[0], Length(TestData), 65); MyServer.FSendeDataQueue.Enqueue(TestData); end; end; procedure TForm1.FormCreate(Sender: TObject); begin Randomize; SL := TStringList.Create; Memo1.Clear; try MyServer := TMyTCPServer.Create(Self); MyServer.Start; Log('Server läuft auf Port 5000'); except on E: Exception do Log('Fehler: ' + E.Message); end; end; procedure TForm1.FormDestroy(Sender: TObject); begin MyServer.Stop; FreeAndNil(MyServer); FreeAndNil(SL); end; procedure TForm1.Log(aStr : String); begin SL.Add(aStr); if UpdateTimer.Enabled then Exit; UpdateTimer.Enabled := True; end; procedure TForm1.UpdateTimerTimer(Sender: TObject); begin UpdateTimer.Enabled := False; Memo1.Lines.Text := SL.Text; end; end. |
AW: schnelle Server Client Verbindung ohne Verluste
Liste der Anhänge anzeigen (Anzahl: 1)
You are accessing VCL from execute ?!!!!!!!!!!!!
That is wrong, and must not be done. Sebastian had spend his time writing you a working and correct example to build upon, that doesn't call and use VCL element from background thread, it is to the point and will serve you quite well, re-use his code. the only thing i prefer in his code to switch to blocking instead of using Sleep(1), @AJ_Oldendorf, the following is not for you for now: Sleep(1) in tight loop will in best case scenario will cause 50 (to be accurate 64) context switch and that if the time period is default at 1000/64=15.625ms, in worst case when time period is 1, this will cause 1000 context switch per socket !, that is just a waste of CPU cycles, as this loop will continue as long the operation alive, even if modern CPU will handle this like nothing and Process Explorer will report this usage in %0.01 CPU usage, it is still waste cycles. Also on server expecting a hundred connection or even thousands, any application on the server can change this period and raising the context switch to what ! a million, Best approach handling IO operation is asynchronous IO ( overlapped, IOCP ..) , the next is blocking, then lastly the worst of them is looping over poll and sleep/switch. here a screen shot from this moment, my device is running long test for an application that utilize %25 (one core) with only 3 threads for hours now, also the IDE is opened, two browser (LibreWOlf and Supermium) with thunderbird, look at the context switch delta with how many threads are running. Anhang 57486 For me that is healthy OS with healthy applications behavior. |
AW: schnelle Server Client Verbindung ohne Verluste
Ich rufe KEINE VCL Dinge aus einem Thread auf. Das ist mir durchaus Bewusst, dass man das NICHT darf.
Meine Log-Funktion ist entkoppelt über ein Timer (Enabled) und somit Thread-safe. Entfernen Sie bitte das Sleep(1) und Sie werden sehen, dass die CPU Auslastung auf 6-7% geht wenn keim Empfang stattfindet. Das ist sicherlich nicht normal und daher das Sleep(1). Hat Sebastian auch so bestätigt |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Any way the code somehow is running with no problem, so try the following one method and see the result
Delphi-Quellcode:
procedure TMyTCPServer.OnExecuteHandler(AContext: TIdContext);
var Buffer: TIdBytes; begin FLastContext := AContext; AContext.Connection.IOHandler.ReadTimeout := IdTimeoutInfinite; // Wait indefinitely try ReadingIsActiv := True; AContext.Connection.IOHandler.ReadBytes(Buffer, -1, False); // blocking read -1 means read all available if Length(Buffer) > 0 then begin Inc(FAnzEmpfang); Inc(FBytesEmpfang, Length(Buffer)); FDataQueue.Enqueue(Buffer); // either "TThread.Queue(nil,..", (nil for main thread) or siwtch to Synchronize TThread.Queue(nil, procedure begin TForm1(FForm).Log('Receive-Anzahl: ' + FAnzEmpfang.ToString); TForm1(FForm).Log('Receive-Bytes: ' + FBytesEmpfang.ToString); FAnzEmpfang := 0; FBytesEmpfang := 0; end); end; except on E: Exception do begin // same as above TThread.Queue(nil, procedure begin TForm1(FForm).Log('Error: ' + E.Message); end); end; end; ReadingIsActiv := False; end; |
AW: schnelle Server Client Verbindung ohne Verluste
Also try this
Delphi-Quellcode:
Simpler not blocking forever and still using the poll state but at 10ms, meaning at wrost case scenario it will be 100 times per second.
procedure TMyTCPServer.OnExecuteHandler(AContext: TIdContext);
var Buffer: TIdBytes; begin // FLastContext := AContext; // if needed, yet how it is useful in multihtreaded server/application ?! // removed ReadingIsActiv , don't understand it usefulness if AContext.Connection.IOHandler.CheckForDataOnSource(10) then begin AContext.Connection.IOHandler.ReadBytes(Buffer, -1, False); if Length(Buffer) > 0 then begin Inc(FAnzEmpfang); Inc(FBytesEmpfang, Length(Buffer)); FDataQueue.Enqueue(Buffer); TThread.Queue(nil, procedure begin TForm1(FForm).Log('Receive-Anzahl: ' + FAnzEmpfang.ToString); TForm1(FForm).Log('Receive-Bytes: ' + FBytesEmpfang.ToString); FAnzEmpfang := 0; FBytesEmpfang := 0; end); end; end; end; |
AW: schnelle Server Client Verbindung ohne Verluste
Ich denke ihr Code ist nicht besser. Siehe Ergebnis
Vorher habe ich im Server 2-3 Empfangsaufrufe gehabt worin meine 12200000 Bytes übertragen wurden. Jetzt sind es ganz viele Aufrufe mit teilweise 0 Bytes... Das sieht nicht richtig aus. Das Problem mit dem Schreiben (Write) besteht auch nach wie vor. Ich würde Stand jetzt sagen, es ist schlechter geworden aufgrund des Empfangs. Write-Problem besteht weiterhin.
Code:
Server läuft auf Port 5000
Receive-Anzahl: 1 Receive-Bytes: 65536 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 7 Receive-Bytes: 229376 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 32768 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 3 Receive-Bytes: 98304 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 2 Receive-Bytes: 65536 Receive-Anzahl: 0 Receive-Bytes: 0 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 32768 Receive-Anzahl: 1 Receive-Bytes: 19376 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 99 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 98 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 97 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 96 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 95 01-Server: Lesevorgang parallel aktiv Auch der zweite Vorschlag ![]() |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Ich komme jetzt gerade nicht dazu, mir das genauer anzuschauen. Ich versuche es heute Abend. |
AW: schnelle Server Client Verbindung ohne Verluste
Still the translation playing with my head (may be),
And still don't understand the problem quite right, i am running the code, and i am amazed like the famous meme, it is running without a exception and memory corruption, the code i provided is only for one part, the most critical one you were after the TCP reading shipping down the pipe, but there is still bugs and problem in the code so 1) there is few other places you need to fix the VCL usage in them namely these TProcessingThread.Execute TSendeThread.Execute TMyTCPServer.OnServerReadData and that is server side 2) I don't understand you complain about 0, you are using multithreading and sharing data, so yes 0 is very possible here. 3) translation gives me this phrase "The write problem still exists." , i am not sure what this is about, as these lines doesn't show when i am running your original code, the code i didn't change anything except removing few inline variables
Code:
These i don't see them !
01-Server: Lesevorgang parallel aktiv
01-Server: Gesendet. Restanzahl: 99 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 98 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 97 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 96 01-Server: Lesevorgang parallel aktiv 01-Server: Gesendet. Restanzahl: 95 01-Server: Lesevorgang parallel aktiv |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Zitat:
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AW: schnelle Server Client Verbindung ohne Verluste
Client also has the same problematic thread access like the server, these should be fixed.
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AW: schnelle Server Client Verbindung ohne Verluste
Danke Sebastian, guck mal drauf.
So sieht es jetzt aktuell aus, habe beim Client noch den Empfang eingebaut aber der läuft noch nicht. Da bin ich noch auf der Suche. Wie gesagt, bitte Nachsicht bei Benennung und Struktur haben, dass ist nur grob zusammengeworfen. Beim Client muss ich auch noch gucken, da steht im Memo immer nach dem Start, dass UseNagle aktiv wäre, obwohl es ausgeschaltet ist. Das suche ich auch noch. Hauptproblem ist aber wirklich das Write im Server Client:
Delphi-Quellcode:
Server:
unit Unit1;
interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, IdIOHandler, IdIOHandlerSocket, IdIOHandlerStack, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, System.SyncObjs, IdContext, IdGlobal, System.Generics.Collections, System.Diagnostics, Vcl.StdCtrls, Vcl.ExtCtrls; type TMyTCPClient = class; TDataRec = record Daten : TIdBytes; Context : TIdContext; end; TReceiveEvent = procedure(Sender: TObject; aData : TDataRec) of Object; TDataQueue = class private FQueue: TQueue<TDataRec>; FLock: TCriticalSection; public constructor Create; destructor Destroy; override; procedure Enqueue(const Data: TDataRec); function Dequeue: TDataRec; end; TProcessingThread = class(TThread) private FDataQueue: TDataQueue; Anz : LongWord; protected procedure Execute; override; public OnReceive : TReceiveEvent; constructor Create(ADataQueue: TDataQueue); end; TReceiveThread = class(TThread) private FDataQueue: TDataQueue; FParent : TMyTCPClient; PrtGes : Boolean; Anz : LongWord; protected procedure Execute; override; public constructor Create(aParent : TMyTCPClient; ADataQueue: TDataQueue); end; TMyTCPClient = class private FDataQueue : TDataQueue; FProcessingThread: TProcessingThread; FReceiveThread: TReceiveThread; FParentClient : TIdTCPClient; FForm : TForm; procedure OnClientReadData(Sender: TObject; aData : TDataRec); public constructor Create(aForm : TForm); destructor Destroy; override; procedure MyConnect(const AHost: string; APort: Integer); procedure Disconnect; procedure SendData(const Data: TDataRec); end; TForm1 = class(TForm) IdTCPClient1: TIdTCPClient; IdIOHandlerStack1: TIdIOHandlerStack; Memo1: TMemo; UpdateTimer: TTimer; Button1: TButton; procedure UpdateTimerTimer(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private-Deklarationen } MyClient: TMyTCPClient; SL : TStringList; public { Public-Deklarationen } procedure Log(aStr : String); end; var Form1: TForm1; implementation {$R *.dfm} { TDataQueue } constructor TDataQueue.Create; begin FQueue := TQueue<TDataRec>.Create; FLock := TCriticalSection.Create; end; destructor TDataQueue.Destroy; begin FQueue.Free; FLock.Free; inherited; end; function TDataQueue.Dequeue: TDataRec; begin FLock.Acquire; try if FQueue.Count > 0 then Result := FQueue.Dequeue else begin SetLength(Result.Daten, 0); Result.Context := Nil; end; finally FLock.Release; end; end; procedure TDataQueue.Enqueue(const Data: TDataRec); begin FLock.Acquire; try FQueue.Enqueue(Data); finally FLock.Release; end; end; { TProcessingThread } constructor TProcessingThread.Create(ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; Anz := 0; inherited Create(False); end; procedure TProcessingThread.Execute; var Data: TDataRec; begin while not Terminated do begin Data := FDataQueue.Dequeue; if Length(Data.Daten) > 0 then begin if Assigned(OnReceive) then OnReceive(Self, Data); end else Sleep(1); end; end; { TReceiveThread } constructor TReceiveThread.Create(aParent: TMyTCPClient; ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; FParent := aParent; if FParent.FParentClient.UseNagle then Sleep(1); PrtGes := True; Anz := 0; inherited Create(False); end; procedure TReceiveThread.Execute; var Buffer : TIdBytes; RecData : TDataRec; begin while not Terminated do begin if Assigned(FParent) and Assigned(FParent.FParentClient) then begin if FParent.FParentClient.UseNagle then TForm1(FParent.FForm).Log('01-Client(TReceiveThread): UseNagle aktiv'); if FParent.FParentClient.IOHandler.InputBuffer.Size > 0 then begin while FParent.FParentClient.IOHandler.InputBuffer.Size > 0 do begin SetLength(Buffer, FParent.FParentClient.IOHandler.InputBuffer.Size); FParent.FParentClient.IOHandler.ReadBytes(Buffer, Length(Buffer), False); //Daten in Verarbeitungsliste aufnehmen RecData.Daten := Buffer; RecData.Context := Nil; FDataQueue.Enqueue(RecData); end; end else Sleep(1); end; end; end; { TMyTCPClient } procedure TMyTCPClient.MyConnect(const AHost: string; APort: Integer); begin FParentClient.Host := AHost; FParentClient.Port := APort; FParentClient.ConnectTimeout := 5000; // 5 Sekunden Timeout FParentClient.ReadTimeout := 5000; // 5 Sekunden Timeout für Lesevorgänge FParentClient.UseNagle := False; FParentClient.Connect; TForm1(FForm).Log('Verbunden mit ' + AHost + ':' + APort.ToString); end; constructor TMyTCPClient.Create(aForm : TForm); begin FForm := aForm; FParentClient := TForm1(FForm).IdTCPClient1; if FParentClient.UseNagle then Sleep(1); FDataQueue := TDataQueue.Create; //wird nur beim Slave genutzt FProcessingThread := TProcessingThread.Create(FDataQueue); FProcessingThread.OnReceive := OnClientReadData; FReceiveThread := TReceiveThread.Create(Self, FDataQueue); end; destructor TMyTCPClient.Destroy; begin if Assigned(FReceiveThread) then FreeAndNil(FReceiveThread); if Assigned(FProcessingThread) then FreeAndNil(FProcessingThread); if Assigned(FDataQueue) then FreeAndNil(FDataQueue); Disconnect; inherited; end; procedure TMyTCPClient.Disconnect; begin if FParentClient.Connected then begin FParentClient.Disconnect; TForm1(FForm).Log('Verbindung getrennt.'); end; end; procedure TMyTCPClient.SendData(const Data: TDataRec); begin if FParentClient.Connected then begin if FParentClient.UseNagle then TForm1(FForm).Log('01-Client(SendData): UseNagle aktiv'); FParentClient.IOHandler.WriteDirect(Data.Daten); //TForm1(FForm).Log(Now, ' Gesendet: ', Length(Data), ' Bytes'); end else begin FParentClient.Connect; //TForm1(FForm).Log('Fehler: Nicht verbunden.'); end; end; procedure TMyTCPClient.OnClientReadData(Sender: TObject; aData : TDataRec); var IData : AnsiString; begin if not Assigned(FParentClient) then Exit; SetLength(IData,Length(aData.Daten)); Move(aData.Daten[0],IData[1],Length(aData.Daten)); //irgendwas mit den Daten machen... end; procedure TForm1.Button1Click(Sender: TObject); var TestData: TDataRec; Anz : LongWord; begin if not Assigned(MyClient) then Exit; var sw3 := TStopwatch.StartNew; var t3 : Int64; SetLength(TestData.Daten, 61000); //1024 FillChar(TestData.Daten[0], Length(TestData.Daten), 65); TestData.Context := Nil; Anz := 0; for var i := 1 to 200 do begin Inc(Anz, Length(TestData.Daten)); MyClient.SendData(TestData); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen Log('Zeitdauer: ' + t3.ToString + ' ms'); Log('Gesamtlänge: ' + Anz.ToString + ' Bytes'); end; procedure TForm1.FormCreate(Sender: TObject); begin SL := TStringList.Create; Memo1.Clear; IdTCPClient1.UseNagle := False; try MyClient := TMyTCPClient.Create(Self); try MyClient.MyConnect('127.0.0.1', 5000); finally end; except on E: Exception do Log('Fehler: ' + E.Message); end; end; procedure TForm1.FormDestroy(Sender: TObject); begin MyClient.Disconnect; FreeAndNil(MyClient); FreeAndNil(SL); end; procedure TForm1.Log(aStr : String); begin SL.Add(aStr); if UpdateTimer.Enabled then Exit; UpdateTimer.Enabled := True; end; procedure TForm1.UpdateTimerTimer(Sender: TObject); begin UpdateTimer.Enabled := False; Memo1.Lines.Text := SL.Text; end; end.
Delphi-Quellcode:
Ok, habe die Kommentare gesehen. Ich gucke wegen dem Timer und der VCL
unit Unit1;
interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, IdServerIOHandler, IdServerIOHandlerSocket, IdServerIOHandlerStack, IdBaseComponent, IdComponent, IdCustomTCPServer, IdTCPServer, System.SyncObjs, System.Generics.Collections, System.Diagnostics, IdGlobal, IdContext, Vcl.StdCtrls, Vcl.ExtCtrls; type TMyTCPServer = class; TDataRec = record Daten : TIdBytes; Context : TIdContext; end; TReceiveEvent = procedure(Sender: TObject; aData : TDataRec) of Object; TDataQueue = class private FQueue: TQueue<TDataRec>; FLock: TCriticalSection; public constructor Create; destructor Destroy; override; procedure Enqueue(const Data: TDataRec); function Dequeue: TDataRec; end; TProcessingThread = class(TThread) private FDataQueue: TDataQueue; Anz : LongWord; LastPrt : String; procedure Log; protected procedure Execute; override; public OnReceive : TReceiveEvent; constructor Create(ADataQueue: TDataQueue); end; TSendeThread = class(TThread) private FDataQueue: TDataQueue; FParent : TMyTCPServer; PrtGes : Boolean; Anz : LongWord; LastPrt : String; procedure Log; protected procedure Execute; override; public constructor Create(aParent : TMyTCPServer; ADataQueue: TDataQueue); end; TMyTCPServer = class private FDataQueue: TDataQueue; FSendeDataQueue : TDataQueue; FParentServer : TIdTCPServer; FForm : TForm; FProcessingThread: TProcessingThread; FSendeThread: TSendeThread; FAnzEmpfang : LongWord; FBytesEmpfang : LongWord; ReadingIsActiv : Boolean; LastRecData : TDataRec; LastPrt : String; LastContext : TIdContext; procedure Log; procedure OnExecuteHandler(AContext: TIdContext); procedure OnServerReadData(Sender: TObject; aData : TDataRec); public constructor Create(aForm : TForm); destructor Destroy; override; procedure Start; procedure Stop; end; TForm1 = class(TForm) IdTCPServer: TIdTCPServer; IdServerIOHandlerStack: TIdServerIOHandlerStack; Memo1: TMemo; UpdateTimer: TTimer; Button1: TButton; procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure UpdateTimerTimer(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private-Deklarationen } MyServer: TMyTCPServer; SL : TStringList; public { Public-Deklarationen } procedure Log(aStr : String); end; var Form1: TForm1; implementation {$R *.dfm} { TDataQueue } constructor TDataQueue.Create; begin FQueue := TQueue<TDataRec>.Create; FLock := TCriticalSection.Create; end; destructor TDataQueue.Destroy; begin FQueue.Free; FLock.Free; inherited; end; function TDataQueue.Dequeue: TDataRec; begin FLock.Acquire; try if FQueue.Count > 0 then Result := FQueue.Dequeue else begin SetLength(Result.Daten, 0); Result.Context := Nil; end; finally FLock.Release; end; end; procedure TDataQueue.Enqueue(const Data: TDataRec); begin FLock.Acquire; try FQueue.Enqueue(Data); finally FLock.Release; end; end; { TProcessingThread } constructor TProcessingThread.Create(ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; Anz := 0; inherited Create(False); end; procedure TProcessingThread.Log; begin //TForm1(FParent.FForm).Log(LastPrt); end; procedure TProcessingThread.Execute; var Data: TDataRec; begin while not Terminated do begin Data := FDataQueue.Dequeue; if Length(Data.Daten) > 0 then begin if Assigned(OnReceive) then OnReceive(Self, Data); //TForm1(FParent.FForm).Log('Empfangen: ', Length(Data), ' Bytes' + '- Anz: ' + Anz.ToString); end else Sleep(1); if (FDataQueue.FQueue.Count = 0) then begin //TForm1(FParent.FForm).Log('Gesamtlänge Empfang: ' + Anz.ToString + ' Bytes'); end; end; end; { TMyTCPServer } constructor TMyTCPServer.Create(aForm : TForm); begin FDataQueue := TDataQueue.Create; FSendeDataQueue := TDataQueue.Create; LastContext := Nil; FProcessingThread := TProcessingThread.Create(FDataQueue); FProcessingThread.OnReceive := OnServerReadData; FSendeThread := TSendeThread.Create(Self, FSendeDataQueue); FForm := aForm; LastRecData.Context := Nil; FParentServer := TForm1(FForm).IdTCPServer; FParentServer.DefaultPort := 5000; FParentServer.OnExecute := OnExecuteHandler; end; destructor TMyTCPServer.Destroy; begin Stop; FreeAndNil(FSendeThread); FreeAndNil(FProcessingThread); FreeAndNil(FSendeDataQueue); FreeAndNil(FDataQueue); inherited; end; procedure TMyTCPServer.Log; begin TForm1(FForm).Log(LastPrt); end; procedure TMyTCPServer.OnExecuteHandler(AContext: TIdContext); var Buffer : TIdBytes; RecData : TDataRec; begin if AContext.Connection.IOHandler.InputBuffer.Size > 0 then begin LastContext := AContext; ReadingIsActiv := True; while AContext.Connection.IOHandler.InputBuffer.Size > 0 do begin Inc(FAnzEmpfang); Inc(FBytesEmpfang, AContext.Connection.IOHandler.InputBuffer.Size); SetLength(Buffer, AContext.Connection.IOHandler.InputBuffer.Size); //<- so viel einlesen wie im Buffer enthalten ist AContext.Connection.IOHandler.ReadBytes(Buffer, Length(Buffer), False); //Daten in Verarbeitungsliste aufnehmen RecData.Daten := Buffer; RecData.Context := AContext; FDataQueue.Enqueue(RecData); end; ReadingIsActiv := False; end else begin Sleep(1); if (FAnzEmpfang <> 0) or (FBytesEmpfang <> 0) then begin //TForm1(FForm).Log('Receive-Anzahl: ' + FAnzEmpfang.ToString); //TForm1(FForm).Log('Receive-Bytes: ' + FBytesEmpfang.ToString); FAnzEmpfang := 0; FBytesEmpfang := 0; end; end; end; procedure TMyTCPServer.OnServerReadData(Sender: TObject; aData : TDataRec); var IData : AnsiString; begin if not Assigned(aData.Context) then begin TForm1(FForm).Log('Receive: ' + ' Fehler bei Daten von Client: ungültige Context-Angabe'); Exit; end; if not Assigned(aData.Context.Binding) then begin TForm1(FForm).Log('Receive: ' + ' Fehler bei Daten von Client: ungültige Binding-Angabe'); Exit; end; SetLength(IData,Length(aData.Daten)); Move(aData.Daten[0],IData[1],Length(aData.Daten)); LastRecData := aData; //irgendwas mit den Daten machen... end; procedure TMyTCPServer.Start; begin FParentServer.Active := True; end; procedure TMyTCPServer.Stop; begin FParentServer.Active := False; end; { TSendeThread } constructor TSendeThread.Create(aParent: TMyTCPServer; ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; FParent := aParent; PrtGes := True; Anz := 0; inherited Create(False); end; procedure TSendeThread.Log; begin TForm1(FParent.FForm).Log(LastPrt); end; procedure TSendeThread.Execute; var Data: TDataRec; begin while not Terminated do begin if Assigned(FParent) and Assigned(FParent.FParentServer) then begin Data := FDataQueue.Dequeue; if Length(Data.Daten) > 0 then begin Inc(Anz, Length(Data.Daten)); if FParent.FParentServer.UseNagle then begin //TForm1(FParent.FForm).Log('01-Server(TSendeThread): UseNagle aktiv'); end; if FParent.ReadingIsActiv then begin //TForm1(FParent.FForm).Log('01-Server: Lesevorgang parallel aktiv'); end; { if Assigned(Data.Context) and Assigned(Data.Context.Connection) then begin var sw3 := TStopwatch.StartNew; var t3 : Int64; if Data.Context.Connection.Connected then begin Data.Context.Connection.IOHandler.WriteDirect(Data.Daten); //TForm1(FParent.FForm).Log('01-Server: Gesendet. Restanzahl: ' + FDataQueue.FQueue.Count.ToString); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen if t3 > 50 then begin //TForm1(FParent.FForm).Log('Zeitdauer Senden: [' + t3.ToString + ']'); end; end; } if Assigned(FParent.LastContext) and Assigned(FParent.LastContext.Connection) then begin var sw3 := TStopwatch.StartNew; var t3 : Int64; if FParent.LastContext.Connection.Connected then begin FParent.LastContext.Connection.IOHandler.WriteDirect(Data.Daten); //TForm1(FParent.FForm).Log('01-Server: Gesendet. Restanzahl: ' + FDataQueue.FQueue.Count.ToString); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen if t3 > 50 then begin //TForm1(FParent.FForm).Log('Zeitdauer Senden: [' + t3.ToString + ']'); end; end; end else Sleep(1); end; end; end; procedure TForm1.Button1Click(Sender: TObject); var TestData: TDataRec; tmpInt : Integer; begin if not Assigned(MyServer) then Exit; for var i := 1 to 100 do begin tmpInt := Random(60000); if tmpInt < 10 then tmpInt := 10; SetLength(TestData.Daten, 60000); FillChar(TestData.Daten[0], Length(TestData.Daten), 65); TestData.Context := Nil; if Assigned(MyServer.LastRecData.Context) then TestData.Context := MyServer.LastRecData.Context; MyServer.FSendeDataQueue.Enqueue(TestData); end; end; procedure TForm1.FormCreate(Sender: TObject); begin Randomize; SL := TStringList.Create; Memo1.Clear; try MyServer := TMyTCPServer.Create(Self); MyServer.Start; Log('Server läuft auf Port 5000'); except on E: Exception do Log('Fehler: ' + E.Message); end; end; procedure TForm1.FormDestroy(Sender: TObject); begin MyServer.Stop; FreeAndNil(MyServer); FreeAndNil(SL); end; procedure TForm1.Log(aStr : String); begin Exit; System.TMonitor.Enter(SL); try SL.Add(aStr); if UpdateTimer.Enabled then Exit; UpdateTimer.Enabled := True; finally System.TMonitor.Exit(SL); end; end; procedure TForm1.UpdateTimerTimer(Sender: TObject); begin Exit; UpdateTimer.Enabled := False; System.TMonitor.Enter(SL); try Memo1.Lines.Text := SL.Text; finally System.TMonitor.Exit(SL); end; end; end. Edit: TMonitor-Synchronisation für Stringliste eingefügt. Keine Änderung am Verhalten danach |
AW: schnelle Server Client Verbindung ohne Verluste
@Kas Ob.
Main problem is, when you press the button in Server for sending, he only send 5 packets and after this the write command from Indy is hanging... You see it in the memo:
Code:
Ich gucke wegen dem VCL Thema nach
01-Server: Gesendet. Restanzahl: 99
01-Server: Gesendet. Restanzahl: 98 01-Server: Gesendet. Restanzahl: 97 01-Server: Gesendet. Restanzahl: 96 01-Server: Gesendet. Restanzahl: 95 |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Remove "TForm1(FParent.FForm).Log" from background threads or i will impose tariff on you, that you will never forget, (angry and serious smiley face) |
AW: schnelle Server Client Verbindung ohne Verluste
Ich muss gestehen, der Umgangston lässt leider nach.
Ich habe in
Delphi-Quellcode:
UND
procedure TForm1.Log(aStr : String);
Delphi-Quellcode:
jeweils ein Exit an erster Stelle eingebaut. Trotzdem wird der Write-Aufruf nur genau 5x durchlaufen und beim 6ten Mal hängt dieser. Es hat nichts mit der VCL zu tun und ich würde mich über einen netteren Umgangston wieder freuen ;-)
procedure TForm1.UpdateTimerTimer(Sender: TObject);
Edit: Am besten mal hier ein Breakpoint machen und gucken, wie oft er rein kommt obwohl die Liste 100 Einträge hat
Delphi-Quellcode:
Data.Context.Connection.IOHandler.WriteDirect(Data.Daten);
|
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Seriously, using or lets rephrase it, touching VCL of any kind is wrong, so Log method should be somewhere else not in any kind of TForm, also running the code a see the server is sending fine ! The problem is client is not receiving, it is not performing a real read over socket, the buffer is client side, and here i mean the TCP socket receiving buffer is full, and that after window sliding, hence an ACK is not received by server to continue sending (send over socket), at low level you poll the state of the socket and send only if the socket sate is ready to send, this is not happening on server side, due the accumulation of the data on client side. That is the server write/send problem with above code. in other words you must ensure to empty the buffer as soon as possible. |
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Liste der Anhänge anzeigen (Anzahl: 1)
Here how you can spot it on WireShark
Anhang 57487 |
AW: schnelle Server Client Verbindung ohne Verluste
Liste der Anhänge anzeigen (Anzahl: 1)
Better screenshot to point the values and the how the receiving window shrank with each recv
Anhang 57488 Notice the server has adjusted its receiving window to the exact received length after the client performed the full send, this is one perk of the Windows TCP stack, dynamically resize, even it wasn't needed, but taking it as this socket had received this then it can handle it again, on other side the window size sent by the client in the ACK, was shrinking until depletion, so server stopped sending and put the socket in not ready to send state, and it will wait until something from the client namely ACK ( being alone or combined with packet) to resume the socket state. Also this behavior in the screenshot is on loopback, and it is different in few details when the NIC (Network Adapter and its driver) involved. |
AW: schnelle Server Client Verbindung ohne Verluste
Danke Kas Ob., habe ich verstanden.
Ich kümmere mich erstmal um den Empfang im Client. Kann mal jemand auf die letzte Variante schauen? Im Client läuft der
Delphi-Quellcode:
die ganze Zeit aber der InputBuffer ist immer leer. Irgendwie sehe ich das Problem gerade nicht, der Server schickt die Daten ja ab mit dem Write-Befehl
TReceiveThread.Execute
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AW: schnelle Server Client Verbindung ohne Verluste
Noch eine Anmerkung:
Wenn ich vom Server nicht TIdBytes verschicke mit Write/WriteDirect, sondern ein einfachen String mit WriteLn, wird es vom Client in dem ReceiveThread mit ReadLn auch empfangen. Ich will aber vom Server TIdBytes senden und im Client TIdBytes empfangen. Jemand eine Idee, was da falsch sein könnte? Edit: Mit der Version habe ich zuletzt getestet: ![]() |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
Ich gehe also davon aus, dass das Senden an dieser Zeile scheitert:
Delphi-Quellcode:
Das solltest du aber doch sofort im Debugger sehen, wenn du da zeilenweise durchgehst.
if Assigned(Data.Context) and Assigned(Data.Context.Connection) then
... |
AW: schnelle Server Client Verbindung ohne Verluste
Ich habe den Code nochmal aktualisiert aber ich arbeite mit LastContext (wird sich beim Empfang gemerkt).
Das mit dem Context in dem Record, habe ich nur vorbereitet wenn mehrere verschiedene Clients sich anmelden. Im Debugger wird das .Write auch aufgerufen, er bricht also vorher nicht ab. Ich behaupte, es liegt am Client. Sende ich im Server nicht mit .Write sondern alternativ mit WriteLn, reagiert der ReceiveThread im Client auch darauf mit ReadLn. Ich will ja aber TIdBytes verschicken |
AW: schnelle Server Client Verbindung ohne Verluste
The problem is checking or polling on IOHandler.InputBuffer.Size in TReceiveThread.Execute;
Delphi-Quellcode:
Try it this way, the right one
if FParent.FParentClient.IOHandler.InputBuffer.Size > 0 then
Delphi-Quellcode:
This will fix reading and client is reading everything now, this is a right fix but really the whole code should be refactored better.
procedure TReceiveThread.Execute;
var Buffer : TIdBytes; RecData : TDataRec; begin while not Terminated do begin if Assigned(FParent) and Assigned(FParent.FParentClient) and FParent.FParentClient.Connected then begin FParent.FParentClient.IOHandler.ReadBytes(Buffer, -1, False); // blocks and wait, no need to Ssleep() if Length(Buffer) > 0 then begin RecData.Daten := Buffer; RecData.Context := Nil; FDataQueue.Enqueue(RecData); Inc(Anz, Length(Buffer)); TThread.Queue(nil, procedure begin TForm1(FParent.FForm).Log('Received ' + Length(Buffer).ToString + ' bytes'); end ); end; end; end; end; About Nagle and it is important : you don't need it if you are sending huge buffers !, just in case sending small packets at very short times frequently, so it will not have an impact on you performing client/server. |
AW: schnelle Server Client Verbindung ohne Verluste
Danke Kas Ob. für die Korrektur des Codes allerdings funktioniert auch dieser nicht.
Hast du den Code getestet von dir? Ein Breakpoint auf
Delphi-Quellcode:
reicht aus, dort kommt der Debugger nämlich nie an.
if Length(Buffer) > 0 then
Der Server ruft das Write auf (dort lande ich wie bereits gesagt, 5x im Debugger) |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
![]() As i have working and fixed server, and i had point the most critical problem in the server in earlier post i fixed one method and the server no more using high CPU and sending and reading right, although i mentioned there is so many problem with code... anyway when i suggested a fix on the client then i used your client you pointed to in the same post ![]() Anyway you server in ![]() ![]() but the client is receiving fine and looking at WireShark there is no problem whatsoever on in sending and receiving on both. Your server is adopting broken way to send, as send to the last client, and so many problem as i pointed many of them.. My suggestions both are perfect fix for one and only one method, test them or adopt them, it is up to you but for sure i tested and confirm they fix your main problem which is send and receiving with minimum CPU usage. |
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Also wir lassen jetzt mal die Struktur des Codes und alle "Nebensächlichkeiten" unberücksichtigt und gucken nur auf das Empfangsproblem beim Client.
Client:
Delphi-Quellcode:
VCL Zugriffe sind deaktiviert!
unit Unit1;
interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, IdIOHandler, IdIOHandlerSocket, IdIOHandlerStack, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, System.SyncObjs, IdContext, IdGlobal, System.Generics.Collections, System.Diagnostics, Vcl.StdCtrls, Vcl.ExtCtrls; type TMyTCPClient = class; TDataRec = record Daten : TIdBytes; Context : TIdContext; end; TReceiveEvent = procedure(Sender: TObject; aData : TDataRec) of Object; TDataQueue = class private FQueue: TQueue<TDataRec>; FLock: TCriticalSection; public constructor Create; destructor Destroy; override; procedure Enqueue(const Data: TDataRec); function Dequeue: TDataRec; end; TProcessingThread = class(TThread) private FDataQueue: TDataQueue; Anz : LongWord; protected procedure Execute; override; public OnReceive : TReceiveEvent; constructor Create(ADataQueue: TDataQueue); end; TReceiveThread = class(TThread) private FDataQueue: TDataQueue; FParent : TMyTCPClient; PrtGes : Boolean; Anz : LongWord; protected procedure Execute; override; public constructor Create(aParent : TMyTCPClient; ADataQueue: TDataQueue); end; TMyTCPClient = class private FDataQueue : TDataQueue; FProcessingThread: TProcessingThread; FReceiveThread: TReceiveThread; FParentClient : TIdTCPClient; FForm : TForm; procedure OnClientReadData(Sender: TObject; aData : TDataRec); public constructor Create(aForm : TForm); destructor Destroy; override; procedure MyConnect(const AHost: string; APort: Integer); procedure Disconnect; procedure SendData(const Data: TDataRec); end; TForm1 = class(TForm) IdTCPClient1: TIdTCPClient; IdIOHandlerStack1: TIdIOHandlerStack; Memo1: TMemo; UpdateTimer: TTimer; Button1: TButton; procedure UpdateTimerTimer(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private-Deklarationen } MyClient: TMyTCPClient; SL : TStringList; public { Public-Deklarationen } procedure Log(aStr : String); end; var Form1: TForm1; implementation {$R *.dfm} { TDataQueue } constructor TDataQueue.Create; begin FQueue := TQueue<TDataRec>.Create; FLock := TCriticalSection.Create; end; destructor TDataQueue.Destroy; begin FQueue.Free; FLock.Free; inherited; end; function TDataQueue.Dequeue: TDataRec; begin FLock.Acquire; try if FQueue.Count > 0 then Result := FQueue.Dequeue else begin SetLength(Result.Daten, 0); Result.Context := Nil; end; finally FLock.Release; end; end; procedure TDataQueue.Enqueue(const Data: TDataRec); begin FLock.Acquire; try FQueue.Enqueue(Data); finally FLock.Release; end; end; { TProcessingThread } constructor TProcessingThread.Create(ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; Anz := 0; inherited Create(False); end; procedure TProcessingThread.Execute; var Data: TDataRec; begin while not Terminated do begin Data := FDataQueue.Dequeue; if Length(Data.Daten) > 0 then begin if Assigned(OnReceive) then OnReceive(Self, Data); end else Sleep(1); end; end; { TReceiveThread } constructor TReceiveThread.Create(aParent: TMyTCPClient; ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; FParent := aParent; if FParent.FParentClient.UseNagle then Sleep(1); PrtGes := True; Anz := 0; inherited Create(False); end; procedure TReceiveThread.Execute; var Buffer : TIdBytes; RecData : TDataRec; begin while not Terminated do begin if Assigned(FParent) and Assigned(FParent.FParentClient) then begin FParent.FParentClient.IOHandler.ReadBytes(Buffer, -1, False); // blocks and wait, no need to Ssleep() if Length(Buffer) > 0 then begin RecData.Daten := Buffer; RecData.Context := Nil; FDataQueue.Enqueue(RecData); Inc(Anz, Length(Buffer)); TThread.Queue(nil, procedure begin TForm1(FParent.FForm).Log('Received ' + Length(Buffer).ToString + ' bytes'); end ); end; { if FParent.FParentClient.UseNagle then TForm1(FParent.FForm).Log('01-Client(TReceiveThread): UseNagle aktiv'); if FParent.FParentClient.IOHandler.InputBuffer.Size > 0 then begin while FParent.FParentClient.IOHandler.InputBuffer.Size > 0 do begin SetLength(Buffer, FParent.FParentClient.IOHandler.InputBuffer.Size); FParent.FParentClient.IOHandler.ReadBytes(Buffer, Length(Buffer), False); //Daten in Verarbeitungsliste aufnehmen RecData.Daten := Buffer; RecData.Context := Nil; FDataQueue.Enqueue(RecData); end; end else Sleep(1); } end; end; end; { TMyTCPClient } procedure TMyTCPClient.MyConnect(const AHost: string; APort: Integer); begin FParentClient.Host := AHost; FParentClient.Port := APort; FParentClient.ConnectTimeout := 5000; // 5 Sekunden Timeout FParentClient.ReadTimeout := 5000; // 5 Sekunden Timeout für Lesevorgänge FParentClient.UseNagle := False; FParentClient.Connect; TForm1(FForm).Log('Verbunden mit ' + AHost + ':' + APort.ToString); end; constructor TMyTCPClient.Create(aForm : TForm); begin FForm := aForm; FParentClient := TForm1(FForm).IdTCPClient1; if FParentClient.UseNagle then Sleep(1); FDataQueue := TDataQueue.Create; //wird nur beim Slave genutzt FProcessingThread := TProcessingThread.Create(FDataQueue); FProcessingThread.OnReceive := OnClientReadData; FReceiveThread := TReceiveThread.Create(Self, FDataQueue); end; destructor TMyTCPClient.Destroy; begin if Assigned(FReceiveThread) then FreeAndNil(FReceiveThread); if Assigned(FProcessingThread) then FreeAndNil(FProcessingThread); if Assigned(FDataQueue) then FreeAndNil(FDataQueue); Disconnect; inherited; end; procedure TMyTCPClient.Disconnect; begin if FParentClient.Connected then begin FParentClient.Disconnect; TForm1(FForm).Log('Verbindung getrennt.'); end; end; procedure TMyTCPClient.SendData(const Data: TDataRec); begin if FParentClient.Connected then begin if FParentClient.UseNagle then TForm1(FForm).Log('01-Client(SendData): UseNagle aktiv'); FParentClient.IOHandler.WriteDirect(Data.Daten); //TForm1(FForm).Log(Now, ' Gesendet: ', Length(Data), ' Bytes'); end else begin FParentClient.Connect; //TForm1(FForm).Log('Fehler: Nicht verbunden.'); end; end; procedure TMyTCPClient.OnClientReadData(Sender: TObject; aData : TDataRec); var IData : AnsiString; begin if not Assigned(FParentClient) then Exit; SetLength(IData,Length(aData.Daten)); Move(aData.Daten[0],IData[1],Length(aData.Daten)); //irgendwas mit den Daten machen... end; procedure TForm1.Button1Click(Sender: TObject); var TestData: TDataRec; Anz : LongWord; begin if not Assigned(MyClient) then Exit; var sw3 := TStopwatch.StartNew; var t3 : Int64; SetLength(TestData.Daten, 61000); //1024 FillChar(TestData.Daten[0], Length(TestData.Daten), 65); TestData.Context := Nil; Anz := 0; for var i := 1 to 200 do begin Inc(Anz, Length(TestData.Daten)); MyClient.SendData(TestData); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen Log('Zeitdauer: ' + t3.ToString + ' ms'); Log('Gesamtlänge: ' + Anz.ToString + ' Bytes'); end; procedure TForm1.FormCreate(Sender: TObject); begin SL := TStringList.Create; Memo1.Clear; IdTCPClient1.UseNagle := False; try MyClient := TMyTCPClient.Create(Self); try MyClient.MyConnect('127.0.0.1', 5000); finally end; except on E: Exception do Log('Fehler: ' + E.Message); end; end; procedure TForm1.FormDestroy(Sender: TObject); begin MyClient.Disconnect; FreeAndNil(MyClient); FreeAndNil(SL); end; procedure TForm1.Log(aStr : String); begin Exit; SL.Add(aStr); if UpdateTimer.Enabled then Exit; UpdateTimer.Enabled := True; end; procedure TForm1.UpdateTimerTimer(Sender: TObject); begin Exit; UpdateTimer.Enabled := False; Memo1.Lines.Text := SL.Text; end; end. Es erfolgt trotzdem kein Aufruf am Breakpoint in Funktion
Delphi-Quellcode:
bei
procedure TReceiveThread.Execute;
Delphi-Quellcode:
if Length(Buffer) > 0 then
Hier der Server Server:
Delphi-Quellcode:
Bitte mal 1:1 diesen Code testen und sagen, wo das Problem beim Receive ist. Ich habe die Funktion im Receive-Thread exakt wie von Ihnen beschrieben eingebaut. Trotzdem kommt der Server nur 5x in den Aufruf (ich weiß, weil der Buffer beim Client voll ist)
unit Unit1;
interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, IdServerIOHandler, IdServerIOHandlerSocket, IdServerIOHandlerStack, IdBaseComponent, IdComponent, IdCustomTCPServer, IdTCPServer, System.SyncObjs, System.Generics.Collections, System.Diagnostics, IdGlobal, IdContext, Vcl.StdCtrls, Vcl.ExtCtrls; type TMyTCPServer = class; TDataRec = record Daten : TIdBytes; Context : TIdContext; end; TReceiveEvent = procedure(Sender: TObject; aData : TDataRec) of Object; TDataQueue = class private FQueue: TQueue<TDataRec>; FLock: TCriticalSection; public constructor Create; destructor Destroy; override; procedure Enqueue(const Data: TDataRec); function Dequeue: TDataRec; end; TProcessingThread = class(TThread) private FDataQueue: TDataQueue; Anz : LongWord; LastPrt : String; procedure Log; protected procedure Execute; override; public OnReceive : TReceiveEvent; constructor Create(ADataQueue: TDataQueue); end; TSendeThread = class(TThread) private FDataQueue: TDataQueue; FParent : TMyTCPServer; PrtGes : Boolean; Anz : LongWord; LastPrt : String; procedure Log; protected procedure Execute; override; public constructor Create(aParent : TMyTCPServer; ADataQueue: TDataQueue); end; TMyTCPServer = class private FDataQueue: TDataQueue; FSendeDataQueue : TDataQueue; FParentServer : TIdTCPServer; FForm : TForm; FProcessingThread: TProcessingThread; FSendeThread: TSendeThread; FAnzEmpfang : LongWord; FBytesEmpfang : LongWord; ReadingIsActiv : Boolean; LastRecData : TDataRec; LastPrt : String; LastContext : TIdContext; procedure Log; procedure OnExecuteHandler(AContext: TIdContext); procedure OnServerReadData(Sender: TObject; aData : TDataRec); public constructor Create(aForm : TForm); destructor Destroy; override; procedure Start; procedure Stop; end; TForm1 = class(TForm) IdTCPServer: TIdTCPServer; IdServerIOHandlerStack: TIdServerIOHandlerStack; Memo1: TMemo; UpdateTimer: TTimer; Button1: TButton; procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure UpdateTimerTimer(Sender: TObject); procedure Button1Click(Sender: TObject); private { Private-Deklarationen } MyServer: TMyTCPServer; SL : TStringList; public { Public-Deklarationen } procedure Log(aStr : String); end; var Form1: TForm1; implementation {$R *.dfm} { TDataQueue } constructor TDataQueue.Create; begin FQueue := TQueue<TDataRec>.Create; FLock := TCriticalSection.Create; end; destructor TDataQueue.Destroy; begin FQueue.Free; FLock.Free; inherited; end; function TDataQueue.Dequeue: TDataRec; begin FLock.Acquire; try if FQueue.Count > 0 then Result := FQueue.Dequeue else begin SetLength(Result.Daten, 0); Result.Context := Nil; end; finally FLock.Release; end; end; procedure TDataQueue.Enqueue(const Data: TDataRec); begin FLock.Acquire; try FQueue.Enqueue(Data); finally FLock.Release; end; end; { TProcessingThread } constructor TProcessingThread.Create(ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; Anz := 0; inherited Create(False); end; procedure TProcessingThread.Log; begin //TForm1(FParent.FForm).Log(LastPrt); end; procedure TProcessingThread.Execute; var Data: TDataRec; begin while not Terminated do begin Data := FDataQueue.Dequeue; if Length(Data.Daten) > 0 then begin if Assigned(OnReceive) then OnReceive(Self, Data); //TForm1(FParent.FForm).Log('Empfangen: ', Length(Data), ' Bytes' + '- Anz: ' + Anz.ToString); end else Sleep(1); if (FDataQueue.FQueue.Count = 0) then begin //TForm1(FParent.FForm).Log('Gesamtlänge Empfang: ' + Anz.ToString + ' Bytes'); end; end; end; { TMyTCPServer } constructor TMyTCPServer.Create(aForm : TForm); begin FDataQueue := TDataQueue.Create; FSendeDataQueue := TDataQueue.Create; LastContext := Nil; FProcessingThread := TProcessingThread.Create(FDataQueue); FProcessingThread.OnReceive := OnServerReadData; FSendeThread := TSendeThread.Create(Self, FSendeDataQueue); FForm := aForm; LastRecData.Context := Nil; FParentServer := TForm1(FForm).IdTCPServer; FParentServer.DefaultPort := 5000; FParentServer.OnExecute := OnExecuteHandler; end; destructor TMyTCPServer.Destroy; begin Stop; FreeAndNil(FSendeThread); FreeAndNil(FProcessingThread); FreeAndNil(FSendeDataQueue); FreeAndNil(FDataQueue); inherited; end; procedure TMyTCPServer.Log; begin TForm1(FForm).Log(LastPrt); end; procedure TMyTCPServer.OnExecuteHandler(AContext: TIdContext); var Buffer : TIdBytes; RecData : TDataRec; begin if AContext.Connection.IOHandler.InputBuffer.Size > 0 then begin LastContext := AContext; ReadingIsActiv := True; while AContext.Connection.IOHandler.InputBuffer.Size > 0 do begin Inc(FAnzEmpfang); Inc(FBytesEmpfang, AContext.Connection.IOHandler.InputBuffer.Size); SetLength(Buffer, AContext.Connection.IOHandler.InputBuffer.Size); //<- so viel einlesen wie im Buffer enthalten ist AContext.Connection.IOHandler.ReadBytes(Buffer, Length(Buffer), False); //Daten in Verarbeitungsliste aufnehmen RecData.Daten := Buffer; RecData.Context := AContext; FDataQueue.Enqueue(RecData); end; ReadingIsActiv := False; end else begin Sleep(1); if (FAnzEmpfang <> 0) or (FBytesEmpfang <> 0) then begin //TForm1(FForm).Log('Receive-Anzahl: ' + FAnzEmpfang.ToString); //TForm1(FForm).Log('Receive-Bytes: ' + FBytesEmpfang.ToString); FAnzEmpfang := 0; FBytesEmpfang := 0; end; end; end; procedure TMyTCPServer.OnServerReadData(Sender: TObject; aData : TDataRec); var IData : AnsiString; begin if not Assigned(aData.Context) then begin TForm1(FForm).Log('Receive: ' + ' Fehler bei Daten von Client: ungültige Context-Angabe'); Exit; end; if not Assigned(aData.Context.Binding) then begin TForm1(FForm).Log('Receive: ' + ' Fehler bei Daten von Client: ungültige Binding-Angabe'); Exit; end; SetLength(IData,Length(aData.Daten)); Move(aData.Daten[0],IData[1],Length(aData.Daten)); LastRecData := aData; //irgendwas mit den Daten machen... end; procedure TMyTCPServer.Start; begin FParentServer.Active := True; end; procedure TMyTCPServer.Stop; begin FParentServer.Active := False; end; { TSendeThread } constructor TSendeThread.Create(aParent: TMyTCPServer; ADataQueue: TDataQueue); begin FDataQueue := ADataQueue; FParent := aParent; PrtGes := True; Anz := 0; inherited Create(False); end; procedure TSendeThread.Log; begin TForm1(FParent.FForm).Log(LastPrt); end; procedure TSendeThread.Execute; var Data: TDataRec; begin while not Terminated do begin if Assigned(FParent) and Assigned(FParent.FParentServer) then begin Data := FDataQueue.Dequeue; if Length(Data.Daten) > 0 then begin Inc(Anz, Length(Data.Daten)); if FParent.FParentServer.UseNagle then begin //TForm1(FParent.FForm).Log('01-Server(TSendeThread): UseNagle aktiv'); end; if FParent.ReadingIsActiv then begin //TForm1(FParent.FForm).Log('01-Server: Lesevorgang parallel aktiv'); end; { if Assigned(Data.Context) and Assigned(Data.Context.Connection) then begin var sw3 := TStopwatch.StartNew; var t3 : Int64; if Data.Context.Connection.Connected then begin Data.Context.Connection.IOHandler.WriteDirect(Data.Daten); //TForm1(FParent.FForm).Log('01-Server: Gesendet. Restanzahl: ' + FDataQueue.FQueue.Count.ToString); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen if t3 > 50 then begin //TForm1(FParent.FForm).Log('Zeitdauer Senden: [' + t3.ToString + ']'); end; end; } if Assigned(FParent.LastContext) and Assigned(FParent.LastContext.Connection) then begin var sw3 := TStopwatch.StartNew; var t3 : Int64; if FParent.LastContext.Connection.Connected then begin FParent.LastContext.Connection.IOHandler.WriteDirect(Data.Daten); //TForm1(FParent.FForm).Log('01-Server: Gesendet. Restanzahl: ' + FDataQueue.FQueue.Count.ToString); end; t3 := sw3.ElapsedMilliseconds; //Zeitmessung stoppen if t3 > 50 then begin //TForm1(FParent.FForm).Log('Zeitdauer Senden: [' + t3.ToString + ']'); end; end; end else Sleep(1); end; end; end; procedure TForm1.Button1Click(Sender: TObject); var TestData: TDataRec; tmpInt : Integer; begin if not Assigned(MyServer) then Exit; for var i := 1 to 100 do begin tmpInt := Random(60000); if tmpInt < 10 then tmpInt := 10; SetLength(TestData.Daten, 60000); FillChar(TestData.Daten[0], Length(TestData.Daten), 65); TestData.Context := Nil; if Assigned(MyServer.LastRecData.Context) then TestData.Context := MyServer.LastRecData.Context; MyServer.FSendeDataQueue.Enqueue(TestData); end; end; procedure TForm1.FormCreate(Sender: TObject); begin Randomize; SL := TStringList.Create; Memo1.Clear; try MyServer := TMyTCPServer.Create(Self); MyServer.Start; Log('Server läuft auf Port 5000'); except on E: Exception do Log('Fehler: ' + E.Message); end; end; procedure TForm1.FormDestroy(Sender: TObject); begin MyServer.Stop; FreeAndNil(MyServer); FreeAndNil(SL); end; procedure TForm1.Log(aStr : String); begin Exit; System.TMonitor.Enter(SL); try SL.Add(aStr); if UpdateTimer.Enabled then Exit; UpdateTimer.Enabled := True; finally System.TMonitor.Exit(SL); end; end; procedure TForm1.UpdateTimerTimer(Sender: TObject); begin Exit; UpdateTimer.Enabled := False; System.TMonitor.Enter(SL); try Memo1.Lines.Text := SL.Text; finally System.TMonitor.Exit(SL); end; end; end.
Delphi-Quellcode:
und der Client empfängt nichts.
FParent.LastContext.Connection.IOHandler.WriteDirect(Data.Daten);
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AW: schnelle Server Client Verbindung ohne Verluste
> Please test this code 1:1 and tell me where the problem is with the receive. I've implemented the function in the receive thread exactly as you described. However, the server only calls FParent.LastContext.Connection.IOHandler.WriteDire ct(Data.Data); five times (I know because the client's buffer is full), and the client receives nothing.
Yes this one and i tested 1:1 and well... i have to few lines due to inline varibales !! my IDE doesn't support them and i don't have one super duper likes yours. The result it is not working, server send the the client still not reading ! as it is not reading at all, and my diagnosis is still standing and right the server send and stop sending when the client is not receiving. Now, what is the problem ? The problem is you still missing the use of simple copy and paste, compare your pasted client and see for your self, you missed the critical protection against performing blocking recv on no fully connected socket ! So once you change this line
Delphi-Quellcode:
,
if Assigned(FParent) and Assigned(FParent.FParentClient) then //
To this line
Delphi-Quellcode:
,
if Assigned(FParent) and Assigned(FParent.FParentClient) and FParent.FParentClient.Connected then //
It will work like charm ! Performing recv will block forever on non ready socket (also will not receive anything), keep that in mind and you will left with 99 problem to solve. |
AW: schnelle Server Client Verbindung ohne Verluste
Just remembered something ReadLn should be blocking too, didn't check, in theory it should and if it is then the same missing check for connected state is the root failure in your original code, this doesn't mean this demo should not be re-written, but it should be re-written with right threading handling.
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AW: schnelle Server Client Verbindung ohne Verluste
Danke Kas Ob., ich habe die Änderung
Delphi-Quellcode:
wirklich übersehen gehabt.
and FParent.FParentClient.Connected then
Mit dieser Änderung geht es! Ich werde jetzt, nachdem die Grundarchitektur funktioniert, dies wieder in mein Hauptprogramm einpflegen (keine Angst, ohne VCL Zugriffe etc :-) ) und prüfen, ob ich damit auch die Probleme mit den Zeitverzögerungen beim Schreibbefehl habe. Das war ja eigentlich der Hauptgrund warum ich dieses Testprojekt zusammengeschustert habe |
AW: schnelle Server Client Verbindung ohne Verluste
Zitat:
In any case if there is still a delay, then please share to figure out a delay fix. |
AW: schnelle Server Client Verbindung ohne Verluste
Liste der Anhänge anzeigen (Anzahl: 2)
Da bin ich mal wieder :-)
Folgendes Phänomen: Client baut eine Verbindung zum Server auf und der erste Empfang auf Client Seite sieht so aus: Empfangsbuffer wird im Thread gelesen wie in den Beispielen oben drüber. Auswertung macht ein separater Thread. Length Eingangsbuffer am Client -> 226 Byte-Array Inhalt beim Client sieht wie folgt aus: (0, 143, 0, 158, 0, 99, 0, 102, 0, 102, 0, 0, 0, 1, 0, 1, 0, 21, 0, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) 158 = 9E (=4te Byte, sagt die Paketlänge welche der Server vor dem Versand beschreibt) Der Server schickt auch ein Paket mit 158 Länge. Das nächste Telegram vom Server hat eine Länge von 52 Bytes. (sieht man im Wireshark auch so eintreffen) Länge wird aber mit 226 übermittelt beim Einlesen im Thread, lauter Nullen nach den eigentlichen 158 Zeichen im Client. Wireshark zeigt eine Length von 212 vom gesamten Paket an, in den Daten steht allerdings die richtige Anzahl von 158 Bytes. An 4ter Stelle steht die 9E -> 158 Bytes Das nächste eintreffende Paket vom Server wird mit einer Länge von 106 Bytes im Wireshark angezeigt wobei eigentlich nur 52 Bytes mit Daten belegt sind. Das zweite Telegramm beginnt auch nicht mit lauter Nullen sondern mit 0090 0034... Daher meine Frage, was sind das für Nullen am Ende des ersten Paketes? |
Alle Zeitangaben in WEZ +1. Es ist jetzt 23:29 Uhr. |
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