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-   -   Game/Physics Engine Theory: Subtraction-based Geometry Destruction Transformation (Pa (https://www.delphipraxis.net/164288-game-physics-engine-theory-subtraction-based-geometry-destruction-transformation-pa.html)

DP News-Robot 7. Nov 2011 01:31

Game/Physics Engine Theory: Subtraction-based Geometry Destruction Transformation (Pa
 
While watching a technical demonstration for an indie game engine on YouTube earlier today, I had an idea to procedurally calculate the transformation of destructible geometries in real-time, as opposed to the most common practise used today where the geometries are simply exchanged for a ...http://feeds.feedburner.com/~r/delph...~4/plbAuy64l44

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