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-   -   Time-stepping for Games and Simulations (https://www.delphipraxis.net/177140-time-stepping-games-simulations.html)

DP News-Robot 18. Okt 2013 17:20

Time-stepping for Games and Simulations
 
The built-in time-stepping support for the upcoming release of SmartMS got an overhaul in the form of a now frame-rate oriented Game View component, and a simulation-oriented TMetronome time-stepper. This article quickly discusses the theory, changes, and gives an introduction for use in games and ...http://feeds.feedburner.com/~r/delph...~4/eNuoXhE_0fg

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