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DP News-Robot 19. Feb 2019 13:20

New rendering capabilities
 
New Appearance.alphaChannel field (TAppearanceNode.AlphaChannel in Pascal) determines alpha channel treatment when rendering a shape with given appearance. We can use alpha testing, alpha blending, or ignore the alpha channel (render as opaque). This field overrides the engine auto-detection “how to treat alpha”, which normally looks at Material.trasparent and the alpha channels of textures (which can, …


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