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DP News-Robot 10. Okt 2019 20:50

Building Block
 
Improved the real time raytracer (no GL, just pure Math-Power ? ) a lot today, first introduced movement, standard “wasd”-Movement and mouse look. then I thought it would be cool to select blocks and change/remove them, for that I had to rewrite the raytracer to remember where I hit which block, but then the raytracing […]

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