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Huge Camera and Navigation Improvements – Thank You Patrons!
To celebrate #ThankYouPatrons day in the weirdest and most-programmer-friendly way possible, today we merge into the “master” branch of Castle Game Engine a big refactor of the camera code! This is a huge work, started 4 months ago, and causing 110 new commits. It includes a number of new inter-connected features: The API to control …
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