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DP News-Robot 25. Jan 2020 21:10

What is gamma correction, and thoughts about how it will find it’s way in future CGE
 
Recently I did a little reading about what is “gamma correction” in computer graphics. It’s actually a simple concept with a simple implementation (at least in the basic approach), and I summarized my knowledge here: Gamma correction in X3D and glTF. I investigated how it relates to the glTF standard (and it’s sample implementation). Of …


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