Reading punctual lights from glTF
We can now read lights from the glTF file. The lights have to follow glTF extension KHR_lights_punctual. It’s a popular extension supported e.g. by Blender -> glTF exporter. So you can just add lights in Blender, export to glTF, open in CGE, and the lights are there! This works for “punctual” glTF lights, which are … Continue reading ?
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