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-   -   Lots of optimizations, support for explicit tangents information in glTF and X3D, X3D (https://www.delphipraxis.net/206352-lots-optimizations-support-explicit-tangents-information-gltf-x3d-x3d.html)

DP News-Robot 13. Dez 2020 00:20

Lots of optimizations, support for explicit tangents information in glTF and X3D, X3D
 
As I mentioned in the news post 2 weeks ago, lately I’ve been following a trail of reworking and optimizing some renderer code. In particular this is important if you do skinned animation in glTF with bump mapping — which is a very common use-case. New features / optimizations: We support now explicit tangent vectors …


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