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-   -   Mirrored Repeat mode, TextureProperties.BoundaryModeS/T/R support (https://www.delphipraxis.net/210176-mirrored-repeat-mode-textureproperties-boundarymodes-t-r-support.html)

DP News-Robot 13. Mär 2022 19:10

Mirrored Repeat mode, TextureProperties.BoundaryModeS/T/R support
 
Thanks to Matthias (Free Pascal meets SDL) we now support “mirrored repeat” mode for textures, for both glTF and X3D models. We also support X3D TTexturePropertiesNode.BoundaryModeS/T/R properties, which allow to request a wrapping mode — clamp, repeat, or mirrored repeat. (see TBoundaryMode) The way you would request it in Pascal is by creating and adjusting …


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