Delphi-PRAXiS

Delphi-PRAXiS (https://www.delphipraxis.net/forum.php)
-   Delphi-News aus aller Welt (https://www.delphipraxis.net/58-delphi-news-aus-aller-welt/)
-   -   Teaser: Physics joints in Castle Game Engine: hinge, ball, grab, rope (https://www.delphipraxis.net/211585-teaser-physics-joints-castle-game-engine-hinge-ball-grab-rope.html)

DP News-Robot 7. Okt 2022 22:50

Teaser: Physics joints in Castle Game Engine: hinge, ball, grab, rope
 
A quick video demonstrating new Castle Game Engine physics joints! Joints presented: hinge (rotation around an axis) ball (free rotation) grab (follow a specified point) rope (one object is tied to another with an invisible rope – it can move and rotate, as long as the rope distance is preserved). We can design and simulate …
<a href="https://castle-engine.io/wp/2022/10/07/teaser-physics-joints-in-castle-game-engine-hinge-ball-grab-rope/" class="more-link">Continue reading

Weiterlesen...


Alle Zeitangaben in WEZ +1. Es ist jetzt 20:42 Uhr.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO © 2011, Crawlability, Inc.
Delphi-PRAXiS (c) 2002 - 2023 by Daniel R. Wolf, 2024 by Thomas Breitkreuz