Thema: Delphi Pong Ball

Einzelnen Beitrag anzeigen

Chris92 .A

Registriert seit: 19. Mai 2010
56 Beiträge
 
#5

Re: Pong Ball

  Alt 19. Mai 2010, 18:02
Ok danke hab ich erledigt.

Delphi-Quellcode:
unit Unit2;

interface

uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls, StdCtrls;

type
TfrmPong = class(TForm)
tmBall: TTimer;
pnlLeft: TPanel;
pnlBall: TPanel;
pnlLine: TPanel;
lblLeftPoint: TLabel;
lblRightPoint: TLabel;
pnlRight: TPanel;
procedure FormKeyPress(Sender: TObject; var Key: Char);
procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
procedure FormCreate(Sender: TObject);
procedure FormClick(Sender: TObject);
procedure tmBallTimer(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;

var
frmPong: TfrmPong;
var VERS_DROITE,UPPART,LOWPART:Boolean;

implementation

{$R *.DFM}

procedure TfrmPong.FormKeyPress(Sender: TObject; var Key: Char);
begin

if (Key = 'w') and (pnlLeft.Top-15 >= 0) then
pnlLeft.Top := pnlLeft.Top - 15;
if (Key = 's') and (pnlLeft.Top+15 <= 512 ) then
pnlLeft.Top := pnlLeft.Top + 15;

end;

procedure TfrmPong.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
if (pnlRight.Top >= 5) and (pnlRight.Top+190 <= frmPong.ClientHeight) then
pnlRight.Top:=Y-10;
end;

procedure TfrmPong.FormCreate(Sender: TObject);
begin
VERS_DROITE:=true;
pnlBall.left := 500;
pnlBall.Top := 349;
LOWPART := False;
UPPART := True;
frmPong.AutoSize := True;

end;

procedure TfrmPong.FormClick(Sender: TObject);
begin
tmBall.Enabled := True;
frmPong.ClientHeight := 650;
frmpong.ClientWidth := 1000;
pnlLine.Left := 500;
pnlLine.Height := 650;
pnlLeft.Left := 0;
pnlright.Left := 1000;
end;

procedure TfrmPong.tmBallTimer(Sender: TObject);
begin
if VERS_DROITE then
begin
if (pnlBall.Left+pnlBall.Width+5 < pnlRight.Left) then
pnlBall.left := pnlBall.left + 5
else
if (pnlBall.Top >= pnlRight.Top) and (pnlBall.Top <= pnlRight.Top+185) then
VERS_DROITE:=false
else
begin
pnlBall.left := 500;
pnlBall.Top := 349;
tmBall.Enabled := false;
lblLeftPoint.Caption := inttostr(strtoint(lblLeftPoint.Caption)+1);
end
else
if (pnlBall.Left-5 > pnlLeft.Left+25) then
pnlBall.Left:=pnlBall.Left-5
else
if (pnlBall.Top >= pnlLeft.Top) and (pnlBall.Top <= pnlLeft.Top+185) then
VERS_DROITE:=true
else
begin
pnlBall.Left := 500;
pnlBall.Top := 349;
tmBall.Enabled := False;
lblRightPoint.Caption := inttostr(strtoint(lblRightPoint.Caption)+1);
end;
end;


if lblLeftPoint.Caption = '10then
begin
showmessage('Player 1 hat gewonnen');
lblLeftPoint.caption := '0';
end
else
if lblRightPoint.Caption = '10then
begin
showmessage('Player 2 hat gewonnen');
lblLeftPoint.caption := '0';
end;
end;

end.
  Mit Zitat antworten Zitat