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stahli

Registriert seit: 26. Nov 2003
Ort: Halle/Saale
4.337 Beiträge
 
Delphi 11 Alexandria
 
#13

AW: unterschiedliche Klassen variabel instanzieren

  Alt 21. Jul 2011, 23:22
Falls Dir das etwas hilft, ich caste in meiner Klasse auf unterschiedliche Property-Klassen.
Sieh Dir mal Data_Create.. und Data_Is... an. In "Data" können unterschiedliche Objekte verwaltet werden.
Die Unit wird von einem Experten erstellt. Die Regionen enthalten die automatisch erzeugten Quelltextabschnitte.

Bei der Verfahrensweise müssen halt für alle möglichen Klassen entsprechende Methoden eingerichtet werden (in meinem Fall macht der Experte das allerdings autiomatisch).
In der Anwendung funktioniert das tadellos.


Delphi-Quellcode:
unit odTournament;

interface

uses
  Classes, SysUtils, od, odOlympicCustom, gOlympic, odPerson, odCourt
  {$REGION    'USES'}, odMelee, odSwiss, odGroup, odKo, odGroupKo{$ENDREGION 'USES'};

type

  TodTournament = class(TodOlympicCustom)
  private
{$REGION    '    PRIVAT'}
{$REGION    '    name'}
    FName: String;
{$ENDREGION '    name'}
{$REGION    '    activate'}
    FActivate: Boolean;
{$ENDREGION '    activate'}
{$REGION    '    excludecourts'}
    FExcludeCourts: String;
{$ENDREGION '    excludecourts'}
{$REGION    '    data'}
    FData: Tod;
{$ENDREGION '    data'}
{$ENDREGION '    PRIVAT'}
  protected
{$REGION    '    PROTECTED'}
{$REGION    '    name'}
    function get_Name: String; virtual;
    procedure set_Name(const Value: String); virtual;
{$ENDREGION '    name'}
{$REGION    '    activate'}
    function get_Activate: Boolean; virtual;
    procedure set_Activate(const Value: Boolean); virtual;
{$ENDREGION '    activate'}
{$REGION    '    excludecourts'}
    function get_ExcludeCourts: String; virtual;
    procedure set_ExcludeCourts(const Value: String); virtual;
{$ENDREGION '    excludecourts'}
{$ENDREGION '    PROTECTED'}
  public
    constructor Create(AOwner: TComponent); override;
    destructor Destroy; override;
    function ExistPerson(odPerson: TodPerson): Boolean;
    function GetFreeCourtForTournament(DoubleFlag: Boolean): TodCourt;
    function TournamentTypeName: String;
{$REGION    '    PUBLIC'}
{$REGION    '    data_Melee'}
    procedure Data_Create_Melee;
    procedure Data_Free_Melee;
    function Data_Is_Melee: Boolean;
    function Melee: TodMelee;
{$ENDREGION '    data_Melee'}
{$REGION    '    data_Swiss'}
    procedure Data_Create_Swiss;
    procedure Data_Free_Swiss;
    function Data_Is_Swiss: Boolean;
    function Swiss: TodSwiss;
{$ENDREGION '    data_Swiss'}
{$REGION    '    data_Group'}
    procedure Data_Create_Group;
    procedure Data_Free_Group;
    function Data_Is_Group: Boolean;
    function Group: TodGroup;
{$ENDREGION '    data_Group'}
{$REGION    '    data_Ko'}
    procedure Data_Create_Ko;
    procedure Data_Free_Ko;
    function Data_Is_Ko: Boolean;
    function Ko: TodKo;
{$ENDREGION '    data_Ko'}
{$REGION    '    data_GroupKo'}
    procedure Data_Create_GroupKo;
    procedure Data_Free_GroupKo;
    function Data_Is_GroupKo: Boolean;
    function GroupKo: TodGroupKo;
{$ENDREGION '    data_GroupKo'}
{$REGION    '    name'}
    [AttrOd]
    property Name: String read get_Name write set_Name;
{$ENDREGION '    name'}
{$REGION    '    activate'}
    [AttrOd]
    property Activate: Boolean read get_Activate write set_Activate;
{$ENDREGION '    activate'}
{$REGION    '    excludecourts'}
    [AttrOd]
    property ExcludeCourts: String read get_ExcludeCourts write set_ExcludeCourts;
{$ENDREGION '    excludecourts'}
{$REGION    '    data'}
    [AttrOd]
    property Data: Tod read FData;
{$ENDREGION '    data'}
{$ENDREGION '    PUBLIC'}
  published
  end;

implementation

uses
  pOlympic, odTournamentEvent;

// TodTournament

constructor TodTournament.Create(AOwner: TComponent);
begin
  inherited;
{$REGION    '  CREATE'}
{$REGION    '  data'}
  FData := nil;
{$ENDREGION '  data'}
{$ENDREGION '  CREATE'}
end;

destructor TodTournament.Destroy;
begin
  inherited;
end;

function TodTournament.ExistPerson(odPerson: TodPerson): Boolean;
begin
  if Data_Is_Melee then
    Result := Melee.ExistPerson(odPerson)
  else
    Result := False;
end;

function TodTournament.GetFreeCourtForTournament(DoubleFlag: Boolean): TodCourt;
var
  I: Integer;
  C: TodCourt;
  te: TodTournamentEvent;
begin
  Result := nil;
  te := OwnerTournamentEvent(Self);
  for I := 0 to te.Place.CountCourts - 1 do
  begin
    C := te.Place.Court(I);
    if (C.IsFree) and (not CourtInTournament(Self, C.odId)) and ((not DoubleFlag) or (C.CourtType <> ctSingle)) then
      Exit(C);
  end;
end;

function TodTournament.TournamentTypeName: String;
begin
  Result := Data.odClass;
  if Result = 'Meleethen
    Result := 'Melee'
  else
  if Result = 'Swissthen
    Result := 'Schweizer'
  else
  if Result = 'Groupthen
    Result := 'Gruppen'
  else
  if Result = 'Kothen
    Result := 'KO';
end;

{$REGION    'GETTER+SETTER'}
{$REGION    'data_Melee'}
procedure TodTournament.Data_Create_Melee;
begin
  Data_Free_Melee;
  FData := TodMelee.Create(Self);
  FData.OdName := 'Data';
end;

procedure TodTournament.Data_Free_Melee;
begin
  FreeAndNil(FData);
end;

function TodTournament.Data_Is_Melee: Boolean;
begin
  Result := (Assigned(FData)) and (FData is TodMelee);
end;

function TodTournament.Melee: TodMelee;
begin
  if Data_Is_Melee then
    Result := (FData as TodMelee)
  else
    Result := nil;
end;
{$ENDREGION 'data_Melee'}
{$REGION    'data_Swiss'}
procedure TodTournament.Data_Create_Swiss;
begin
  Data_Free_Swiss;
  FData := TodSwiss.Create(Self);
  FData.OdName := 'Data';
end;

procedure TodTournament.Data_Free_Swiss;
begin
  FreeAndNil(FData);
end;

function TodTournament.Data_Is_Swiss: Boolean;
begin
  Result := (Assigned(FData)) and (FData is TodSwiss);
end;

function TodTournament.Swiss: TodSwiss;
begin
  if Data_Is_Swiss then
    Result := (FData as TodSwiss)
  else
    Result := nil;
end;
{$ENDREGION 'data_Swiss'}
{$REGION    'data_Group'}
procedure TodTournament.Data_Create_Group;
begin
  Data_Free_Group;
  FData := TodGroup.Create(Self);
  FData.OdName := 'Data';
end;

procedure TodTournament.Data_Free_Group;
begin
  FreeAndNil(FData);
end;

function TodTournament.Data_Is_Group: Boolean;
begin
  Result := (Assigned(FData)) and (FData is TodGroup);
end;

function TodTournament.Group: TodGroup;
begin
  if Data_Is_Group then
    Result := (FData as TodGroup)
  else
    Result := nil;
end;
{$ENDREGION 'data_Group'}
{$REGION    'data_Ko'}
procedure TodTournament.Data_Create_Ko;
begin
  Data_Free_Ko;
  FData := TodKo.Create(Self);
  FData.OdName := 'Data';
end;

procedure TodTournament.Data_Free_Ko;
begin
  FreeAndNil(FData);
end;

function TodTournament.Data_Is_Ko: Boolean;
begin
  Result := (Assigned(FData)) and (FData is TodKo);
end;

function TodTournament.Ko: TodKo;
begin
  if Data_Is_Ko then
    Result := (FData as TodKo)
  else
    Result := nil;
end;
{$ENDREGION 'data_Ko'}
{$REGION    'data_GroupKo'}
procedure TodTournament.Data_Create_GroupKo;
begin
  Data_Free_GroupKo;
  FData := TodGroupKo.Create(Self);
  FData.OdName := 'Data';
end;

procedure TodTournament.Data_Free_GroupKo;
begin
  FreeAndNil(FData);
end;

function TodTournament.Data_Is_GroupKo: Boolean;
begin
  Result := (Assigned(FData)) and (FData is TodGroupKo);
end;

function TodTournament.GroupKo: TodGroupKo;
begin
  if Data_Is_GroupKo then
    Result := (FData as TodGroupKo)
  else
    Result := nil;
end;
{$ENDREGION 'data_GroupKo'}
{$REGION    'name'}
function TodTournament.get_Name: String;
begin
  Result := FName;
end;

procedure TodTournament.set_Name(const Value: String);
begin
  if FName <> Value then
  begin
    FName := Value;
    Changed;
  end;
end;
{$ENDREGION 'name'}
{$REGION    'activate'}
function TodTournament.get_Activate: Boolean;
begin
  Result := FActivate;
end;

procedure TodTournament.set_Activate(const Value: Boolean);
begin
  if FActivate <> Value then
  begin
    FActivate := Value;
    Changed;
  end;
end;
{$ENDREGION 'activate'}
{$REGION    'excludecourts'}
function TodTournament.get_ExcludeCourts: String;
begin
  Result := FExcludeCourts;
end;

procedure TodTournament.set_ExcludeCourts(const Value: String);
begin
  if FExcludeCourts <> Value then
  begin
    FExcludeCourts := Value;
    Changed;
  end;
end;
{$ENDREGION 'excludecourts'}
{$ENDREGION 'GETTER+SETTER'}

initialization

  RegisterClasses([TodTournament]);

end.
Stahli
http://www.StahliSoft.de
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