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DP News-Robot

Registriert seit: 4. Jun 2010
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#1

Transparent graphics with pure GDI (Part 2) - and introducing the TTransparentCanvas

  Alt 7. Mär 2012, 04:01
This is part 2 of a short series that examines alpha-aware graphics using native GDI only - not GDI+, not DirectX, and not with any other custom non-GDI graphics implementation. This post will cover: Non-rectangular drawing Handling GDI's clobbering of the alpha channel Better use of per-pixel ...

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