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DP News-Robot

Registriert seit: 4. Jun 2010
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#1

Time-stepping for Games and Simulations

  Alt 18. Okt 2013, 17:20
The built-in time-stepping support for the upcoming release of SmartMS got an overhaul in the form of a now frame-rate oriented Game View component, and a simulation-oriented TMetronome time-stepper. This article quickly discusses the theory, changes, and gives an introduction for use in games and ...

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