Einzelnen Beitrag anzeigen

EWeiss
(Gast)

n/a Beiträge
 
#2

AW: Beschleunigung von Laderoutine

  Alt 15. Aug 2016, 20:49
OK..
Ich habe es zumindest schon mal verkleinert.
Wegen 1 Zeile

aCovers.Delete(0);

einen else Part einzurichten war nicht gerade gut durchdacht.

Das kann ich mir dann auch sparen..
if (aCovers.count <= QuadCount) then
Delphi-Quellcode:
    if CoverPath <> 'then
    begin
      if CoverPath <> Path then
        ScanDirectory(CoverPath, 'jpg, jpeg, png', False);

      if aCovers.count > -1 then
      begin
        LstCoverPath.Clear;
        LstQuadTexture.Clear;
      end;

      if (aCovers.count > QuadCount) then
        aCovers.Delete(0);
      
      for I := 0 to (aCovers.count - 1) do
      begin
        // extract Filename
        aFileName := ExtractFileName(aCovers[I]);
        // extract extension
        aFileName := Copy(aFileName, 1, Length(aFileName) - Length(ExtractFileExt(aFileName)));
        // uppercase
        aFileName := AnsiUpperCase(aFileName);

        Name := ExtractFileName(GetAlbumArtisName);
        if Name <> 'then
          Name := Copy(Name, 1, Length(Name) - Length(ExtractFileExt(Name)));
        if (aFileName = 'FOLDER') or (aFileName = Name) then
        begin
          if quadTexture[I] <> NoCoverTexture then
            glDeleteTextures(1, @quadTexture[I]);

          LoadTexture(aCovers[I], quadTexture[I], False);
          LstQuadTexture.Add(IntToStr(quadTexture[I]));
          LstCoverPath.Add(aCovers[I]);
        end;
      end; // end for i

      transAlpha := 1.0;
      if (LastAddCover = 0) or (LastAddCover = Round(NoCoverTexture)) then
        Result := False;
      if LstCoverPath.count <> 0 then
      begin
        InitAlbumIniPath;
        SaveINI;
      end;
    end;
  end; //end ShowCover
Aber schneller ist das trotzdem nicht.

gruss

Geändert von EWeiss (15. Aug 2016 um 20:59 Uhr)
  Mit Zitat antworten Zitat