When using boost framework, which I usually try to avoid, if possible, I further avoid using its binary libraries. Mainly because it's required to build these, and it's not as easy as it may seem.
First, you should build the boost build engine itself. My most recent attempt was with boost 1.66 + MSVC 2017. Needless to say, that I ran into quite usual showstopper. Boost could not compile b2 because it could not find a few C++ headers, and libraries. Following are necessary steps to perform to avoid t
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