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Registriert seit: 4. Jun 2010
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#1

I summarized my various propositions to extend X3D standard. Many of these propositio

  Alt 16. Mär 2018, 01:53
I summarized my various propositions to extend X3D standard. Many of these propositions are actually already implemented in Castle Game Engine. Of particular interest are my thoughts about PBR in X3D -- something we want to implement in CGE at some point (rather sooner, although not yet in the next release).
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