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Registriert seit: 4. Jun 2010
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#1

Third-Person Navigation (with Avatar) component in Castle Game Engine

  Alt 29. Jun 2020, 01:10
We present a new Castle Game Engine component TCastleThirdPersonNavigation. You can use it easily with TCastleViewport to have a working 3rd-person navigation. This means that you control an avatar with keys (ASWD QE), and the mouse orbits around the avatar, who is displayed and animated in front of the camera. Features: You can move the …
<a href="https://castle-engine.io/wp/2020/06/29/third-person-navigation-with-avatar-component-in-castle-game-engine/" class="more-link">Continu

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