Einzelnen Beitrag anzeigen

Benutzerbild von DP News-Robot
DP News-Robot

Registriert seit: 4. Jun 2010
14.983 Beiträge
 
#1

Using 3ds Max and Maya to create assets for Castle Game Engine

  Alt 29. Nov 2020, 21:00
Thanks to our glTF support, you can export to CGE from the latest 3ds Max and Maya versions. We have updated our documentation: Detailed instructions how to export from 3ds Max Detailed instructions how to export from Maya Thanks go to Andrzej Kilijanski for updating these pages! Being an open-source engine, done by open-source fanatics, …
<a href="https://castle-engine.io/wp/2020/11/29/using-3ds-max-and-maya-to-create-assets-for-castle-game-engine/" class="more-link">Continue rea

Weiterlesen...
  Mit Zitat antworten Zitat