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DP News-Robot

Registriert seit: 4. Jun 2010
15.083 Beiträge
 
#1

Optimizations and improvements to our renderer

  Alt 30. Nov 2020, 22:00
Last week we did an important fix for glTF skinned animation combined with normalmaps. It fixed the problem with incorrect lighting, but also made the code a little slower in case of skinned animation + normalmaps (we had to turn “off” one optimization). To counteract this, I’m reworking a relevant part of CGE renderer, to …
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