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Registriert seit: 4. Jun 2010
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#1

GPU-based 3D particle system, and upgraded 2D particle system for Castle Game Engine

  Alt 9. Mai 2021, 06:40
With huge thanks to Trung Le (Kagamma), we have a new 3D particle system for CGE, and serious upgrades to the existing 2D particle system: The 2D particle system has now an alternative GPU-based implementation. It allows to render 1 million particles on the screen, with FPS still stable at 60 ? Note: It is …
<a href="https://castle-engine.io/wp/2021/05/09/gpu-based-3d-particle-system-and-upgraded-2d-particle-system-for-castle-game-engine/" class="more-link">Continue reading ?
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