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Registriert seit: 4. Jun 2010
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#1

Tremulous animations played from MD3 file

  Alt 26. Mär 2023, 15:20
New example split_long_md3_animation_into_logical_pieces shows how to play subanimations in MD3 files. In a broader context, it shows how to use to manually “drive” the animation, picking the animation frames you want. The MD3 format comes from Quake 3 and it’s used by various games sharing that game engine. In particular I’m a big fan of …
<a href="https://castle-engine.io/wp/2023/03/26/tremulous-animations-played-from-md3-file/" class="more-link">Continue

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