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DP News-Robot

Registriert seit: 4. Jun 2010
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#1

Improvements to our client/server TCP communication

  Alt 12. Apr 2024, 13:10
We’ve made a number of improvements to our unit and the associated examples in examples/network/tcp_connection. The allows to use a “classic” TCP/IP server/client architecture to communicate in Castle Game Engine applications. It relies on Indy — FPC developers will need to download it. The examples in examples in examples/network/tcp_connection show a simple client and server …
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