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DP News-Robot

Registriert seit: 4. Jun 2010
15.959 Beiträge
 
#1

Support for new Tangent node in X3D, with vectors as 4D, better aligned with glTF

  Alt Heute, 17:10
The short version of this post, if you don’t want to go into technical details, is that one aspect of using bump mapping is now better in Castle Game Engine. Our data transfer and logic is more efficient and more aligned with glTF and latest X3D specifications. And if you still don’t want to go … Continue reading ?



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