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-   -   Quick Algorithm: Get Ideal Size (Square like) For a Board Game Having an Arbitrary (b (https://www.delphipraxis.net/197933-quick-algorithm-get-ideal-size-square-like-board-game-having-arbitrary-b.html)

DP News-Robot 19. Sep 2018 13:20

Quick Algorithm: Get Ideal Size (Square like) For a Board Game Having an Arbitrary (b
 
Say you are developing a game like Chess, Go, Checkers, Tic-Tac-Toe or Memory. In each of those games the game board is a rectangle looking playfield of different size (rows x columns). Tic-Tac-Toe is 3×3, Checkers is 8×8, while Go can be 19×19 or 13×13 and similar. In a game with an arbitrary number of […]

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