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DP News-Robot 24. Sep 2021 15:10

New sound API (easier to use, more versatile) and ability to set up sounds using CGE
 
We have a new shiny API to play sounds in Castle Game Engine! I think it’s a major improvement over the previous API (that revolved around TSoundBuffer and TSound classes). The new API is easier to use: It hides some internal constraints (a limited internal number of sounds that can be mixed simultaneously, or impossibility …


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