#ifndef BASSVIS_H
#define BASSVIS_H
#include <wtypes.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef BASSVISDEF
#define BASSVISDEF(f)
WINAPI f
#endif
typedef DWORD HVIS;
typedef unsigned __int64 QWORD;
// BASS_SONIQUEVIS_CreateVis flags
#define BASS_VIS_NOINIT 1
// BASS_SONIQUEVIS_SetConfig flags
#define BASS_SONIQUEVIS_CONFIG_FFTAMP 1
#define BASS_SONIQUEVIS_CONFIG_FFT_SKIPCOUNT 2 // Skip count range is from 0 to 3 (because of limited FFT request size)
#define BASS_SONIQUEVIS_CONFIG_WAVE_SKIPCOUNT 3 // Skip count range is from 0 to (...) try it out, whenever Bass crashes or does not return enough sample data
#define BASS_SONIQUEVIS_CONFIG_SLOWFADE 4 // Dim light colors to less than half, then slowly fade them out
// BASS_WINAMP_SetConfig flags
#define BASS_WINAMPVIS_CONFIG_FFTAMP 1
// BASS_VIS_FindPlugin flags
#define BASS_VIS_FIND_SONIQUE 1
#define BASS_VIS_FIND_WINAMP 2
#define BASS_VIS_FIND_RECURSIVE 4
//Plugin kind
#define BASSVISKIND_NONE 0 // no kind
#define BASSVISKIND_WINAMP 1 // Winamp
#define BASSVISKIND_SONIQUE 2 // Sonique
typedef int BASSVIS_KIND_T;
typedef struct {
HVIS VisHandle; // VisHandle
DWORD VisWinHandle; // Vis Window
Handle W2
DWORD VisGenWinHandle; // General Vis Window
Handle W5
BASSVIS_KIND_T Kind; // Plugin kind
} BASSVIS_PARAM;
typedef struct {
char* AMP_SON_Pluginfile; // path to Plugin kind
DWORD AMP_UseOwnW1; // flags for Winamp (ownHDC)
DWORD AMP_UseOwnW2; // flags for Winamp (ownHDCW2)
DWORD AMP_Moduleindex; // Modul-index for Winamp
DWORD SON_PaintHandle // Painthandle for Sonique
char* SON_ConfigFile; // path to configfile Sonique
DWORD SON_Flags; // flags for Sonique
int Width; // SrcWindow width
int Height; // SrcWindow height
int Left; // SrcWindow left
int Top; // SrcWindow top
} BASSVIS_EXEC;
typedef struct {
char* SongTitle; // songtitel
char* Songfile; // songTitle with path
DWORD pos; // stream position
DWORD len; // stream length
DWORD PlaylistPos; // playlist position
DWORD Playlistlen; // playlist entry
int SampleRate; // samplerate
int BitRate; // bitrate
DWORD Duration; // duration
int Channels; // channel default 2 (stereo)
} BASSVIS_INFO;
enum PlayState {
psError = 99,
psStop = 0,
psPlay = 1,
psIsPlaying = 2,
psPause = 3,
psGetPlaylistPos = 4,
psSetPlaylistPos = 5,
};
BASSVIS_STATECALLBACK = void(PlayState int NewState); stdcall;
BOOL BASSVISDEF(BASSVIS_Init)(BASSVIS_KIND_T Kind, HWND AppHandle, HWND WinHandle, HWND PaintHandle);
BOOL BASSVISDEF(BASSVIS_RenderChannel)(BASSVIS_PARAM Param, DWORD channel);
BOOL BASSVISDEF(BASSVIS_StartRecord)(BASSVIS_PARAM Param, int SampleRate = 44100, int Channels = 2);
BOOL BASSVISDEF(BASSVIS_Config)(BASSVIS_PARAM Param, int Entry = -1);
BOOL BASSVISDEF(BASSVIS_SetInfo)(BASSVIS_PARAM Param, BASSVIS_INFO Infos);
BOOL BASSVISDEF(BASSVIS_Resize)(BASSVIS_PARAM Param, int Left, int Top, int Width, int Height);
BOOL BASSVISDEF(BASSVIS_SetFullscreen)(BASSVIS_PARAM Param, HWND SourceHandle, HWND DestHandle, int SourceLeft, int SourceTop, int SourceWidth, int SourceHeight, BOOL FullScreenFlag, int FullScreeWidth, int FullScreenHeight);
BOOL BASSVISDEF(BASSVIS_SetModulePreset)(BASSVIS_PARAM Param, int index);
BOOL BASSVISDEF(BASSVIS_SetOption)(BASSVIS_PARAM Param, int option, int value);
BOOL BASSVISDEF(BASSVIS_IsFree)(BASSVIS_PARAM Param);
BOOL BASSVISDEF(BASSVIS_Free)(BASSVIS_PARAM Param);
char* BASSVISDEF(BASSVIS_FindPlugins)(BASSVIS_KIND_T Kind, char *PluginPath, DWORD Searchflags);
char* BASSVISDEF(BASSVIS_GetModulePresetName)(BASSVIS_PARAM Param, int index, char* PluginName = null);
char* BASSVISDEF(BASSVIS_GetModulePresetNameList)(BASSVIS_PARAM Param, char* PluginName = null);
char* BASSVISDEF(BASSVIS_GetPluginName)(BASSVIS_PARAM Param);
char* BASSVISDEF(BASSVIS_GetVersion);
BASSVIS_PARAM BASSVISDEF(BASSVIS_GetPluginHandle)(BASSVIS_KIND_T Kind, char *Pluginfile);
void BASSVISDEF(BASSVIS_ExecutePlugin)(BASSVIS_EXEC Param, BASSVIS_PARAM out Base);
void BASSVISDEF(BASSVIS_Quit)(BASSVIS_PARAM Param);
void BASSVISDEF(BASSVIS_SetGenParent)(HWND WindowHandle, HWND ContainerHandle, int Left, int Top, int Width, int Height);
int BASSVISDEF(BASSVIS_GetModulePresetCount)(BASSVIS_PARAM Param, char* PluginName);
int BASSVISDEF(BASSVIS_GetOption)(BASSVIS_PARAM Param, int option);
int BASSVISDEF(BASSVIS_SetPlayState)(BASSVIS_PARAM Param, PlayState State, int value = -1);
//Spezial for Winamp
void BASSVISDEF(BASSVIS_WINAMP_SetStateCallback)(BASSVIS_STATECALLBACK callback);
void BASSVISDEF(BASSVIS_WINAMP_RemoveCallback);
BOOL BASSVISDEF(BASSVIS_SONIQUEVIS_Clicked)(HVIS
handle, DWORD x, DWORD y);
#ifdef __cplusplus
}
#endif
#endif